Когда появился майнкрафт на телефоне

Эта статья — о версии Minecraft на мобильных устройствах. О версии для других платформ см. Minecraft (значения).

Рубин.png

Эта страница содержит материалы об устаревших возможностях.

Данное издание Minecraft было объединено с Bedrock Edition.

Карманное издание (англ. Minecraft: Pocket Edition)[3] — это версия Minecraft, портированная для карманных и мобильных устройств, поддерживающих операционную систему Android, Apple iOS и Windows Phone 8.

Ранее эта версия работала только на Sony Xperia Play, и с 16 августа 2011 года доступна для покупки в Google Play[4] за 690,00 руб., (до этого стоила 429,00 руб.) для всех Android-устройств версии 2.3 и выше.

7 октября Minecraft стала доступна для всех смартфонов на базе Android 2.1+, имеющих архитектуру процессора ARMv7 (в основном это смартфоны среднего ценового сегмента и флагманы).

С 17 ноября доступна в AppStore[5] за $6.99 (215,58 руб. по курсу 17.11.2011). Также существует и Minecraft: Pocket Edition Lite (для Apple iOS устройств) (Устаревшая).

С 2 апреля 2014 года Minecraft: Pocket Edition стал доступен для Fire OS.

С 10 декабря 2014 года Minecraft: Pocket Edition стал доступен на магазин приложений Windows Phone Store по цене 219 руб.

С 20 сентября 2017 года разработка данной версии прекращена, так как на замену ей пришло Minecraft: Bedrock Edition.

Описание[]

Игровой процесс такой же, что и в версиях Java Edition и Legacy Console Edition — в игре нет заданий, игрок может построить что угодно — от маленького деревенского домика до огромных городских зданий и аэропортов, в зависимости от богатства его инвентаря. Присутствует система достижений (с версии Alpha 0.15.0). С версии Alpha 0.9.0 мир стал бесконечен, но для старых устройств можно создать ограниченный мир. Новый экран редактирования миров: переименовать мир (карту), изменить режим игры, бесконечный день, сделать «старый» мир бесконечным. Кроме того, стоит отметить изменённое окно крафта.

Успех[]

По состоянию на декабрь 2013 года, было продано 16.5 миллионов копий карманного издания, в то время как Java Edition было продано 13 миллионов.[6]
9 апреля 2014 года Джеб заявил, что было продано 21 миллион копий карманного издания.[7] 12 января 2015 года Томмазо заявил, что было продано 30 миллионов копий карманного издания.[8]
Это считается огромным успехом, так как карманное издание было менее развитым, чем Java Edition или Legacy Console Edition.

Скриншот в игре

Отличия от Java Edition[]

История[]

  • Запланированный контент
  • Неиспользуемый контент
  • Нереализованный контент
  • Удалённый контент
  • Предварительные сборки

Разработка игры[]

Впервые версия была продемонстрирована на игровой выставке Е3 на стенде Sony Ericsson Xperia Play.[3][9]

В настоящее время версию разрабатывают Арон Ниеминен, Шоги Сервантес, Йенс Бергенстен, Даниэл Вустенхоф, Даниэль Каплан, Томас Алеус и Microsoft Studios.

Предварительные сборки[]

Начиная с 22 ноября 2013 года[10], Mojang AB начала публиковать тестовые сборки, начиная с версии Alpha 0.8.0, для получения информации об ошибках в ней, что поможет сделать релизную версию обновления более стабильной. Они доступны лишь для Android устройств, а для получения возможности скачивать их нужно вступить в специальную группу в Google+[11], затем перейти по ссылке в группе, после чего сборки будут обновляться в Google Play. В любой момент можно отключить режим тестера, после чего из Google Play снова будут загружаться лишь стабильные версии игры.

Другое[]

  • В день выпуска мобильной версии Minecraft разработчики игры выставили на интернет-аукцион eBay специальную версию смартфона Sony Ericsson Xperia Play, внешность и частично интерфейс которого были стилизованы под графику оригинальной игры. Аппарат был выпущен в единственном экземпляре и в конечном итоге продан за $1525.

LimitedXperia.jpeg

Релиз[]

Видео раннего прототипа было выпущено в Твиттере, показывая игру на Xperia PLAY. Альфа-версия была не так уж давно выпущена, и стала уже не только для Xperia PLAY 7 октября 2011 года. Не эксклюзивная версия была выпущена 29 сентября для Android[12], но там было несколько тяжёлых ошибок, которые необходимо было исправить; релиз был отложен до 7 октября. Версия для iOS устройств была подтверждена, проверена для выпуска до 2012 года в интервью с Mojang AB[13], и впоследствии, она была выпущена 17 ноября 2011 года.

Alpha[]

После первых релизов для iOS и Android, обновления были выпущены параллельно, с теми же функциями они добавлялись для обеих платформ. На стадии альфа-тестирования, различные аспекты геймплея были введены в карманное издание в том числе: крафт, плавка, больше блоков, предметов, мобов и больше режимов игры, чтобы приблизить его к компьютерной версии. Поскольку группа разработчиков карманного издания Minecraft работает внимательно, часто блоки, выпущенные на компьютерной версии, выпускаются в то же время для карманного издания.

Официальный релиз[]

11 ноября 2016 года было анонсировано первое обновление, выходящее вне состояния альфа-тестирования — 1.0.0 (Ender Update). Обновление было выпущено 19 декабря 2016 года на платформы Android, iOS, Fire OS, Windows 10, Gear VR, Apple TV и Fire TV.

Bedrock Edition[]

20 сентября 2017 года, на смену карманному изданию появилось Bedrock Edition для платформ Android, iOS, Fire OS, Windows 10, Windows 10 Mobile, Gear VR, Fire TV и Xbox One. Благодаря этому изданию, владельцы данных платформ смогут играть вместе. Данное издание начнёт свой собственный путь развития, как только Bedrock Edition будет полностью идентичен Java Edition.[14]

Системные требования[]

Android iOS Windows Phone
Версия Для 0.11.2 и выше требуется Android 4.2+;
для 0.11.1 и ниже требуется Android 3.0+;
для 0.7.2 и ниже требуется Android 2.3+
Для 0.15.0 и выше требуется iOS 8.0+;
для 0.14.3 и ниже требуется iOS 6.0+;
для 0.14.1 и ниже требуется iOS 5.0+;
для 0.7.2 и ниже требуется iOS 4.3.3+
Для 1.0.0 и выше требуется Windows Phone 10;
для 0.16.2 и ниже требуется Windows Phone 8.1
Процессор Любой с поддержкой вычислений с плавающей запятой («код ARM-v7a»), с частотой выше 1 GHz 600 MHz ARMv7 Cortex CPU
800 MHz Apple A4 CPU
1.2 GHz и быстрее
Графика поддержка OpenGL ES 2.0
Память 12.5 МБ (100 МБ до 1 ГБ рекомендуются для экономии энергии) 9.5 МБ (100 МБ до 1 ГБ рекомендуются для экономии энергии) 14.0 МБ (100 МБ до 1 ГБ рекомендуются для экономии энергии)
Подключение для передачи данных Опциональная (Доступ к Realms) Опциональная (Доступ к Realms) Опциональная (Доступ к Realms)
Поддерживаемые устройства

Sony Ericsson Xperia Play[15]
Sony Ericsson Xperia X10i

Sony Ericsson Xperia Ray[16][17]
Sony Ericsson Xperia Mini Pro[17]

iPod Touch (5, 6)
iPhone (4S, 5, 5C, 5S, 6, 6 Plus, 6S, 6S Plus, SE, 7, 7 Plus)
iPad (2, 3, 4, Air, Air 2)
iPad Mini (1, 2, 3, 4)
iPad Pro
Nokia Lumia с поддержкой Windows 10 Mobile

Некоторые устройства ниже этих технических требований, как было известно, хорошо работали или с или без случайных изображений ROM, ядер и разгона процессора. Однако процессор «MSM7227» не поддерживается из-за его отсутствия поддержки плавающей запятой.[18]

Помощь[]

  • Убедитесь, что аккумулятор заряжен и/или заряжается (3D-игры быстро разряжают батарею).
  • Привыкайте к управлению, прежде чем играть на серверах (легко сломать блок под факелом по ошибке).
  • Нажмите и удерживайте элемент в панели горячих клавиш, чтобы дропнуть его.
  • Peer-to-peer требует TCP/UDP порт 19132.
  • Если у вас возникли проблемы с точностью размещения/добычи блока — включите разделение элементов управления. Это поднимает прицел из компьютерных и консольных версий, чтобы более точно было размещение. Кроме того, вы не должны много перемещать палец по экрану.
  • Если вы хотите сделать старый мир ближе к компьютерному, смотрите эту инструкцию.

Дополнительно[]

  • В демо-видео, прежде чем игра была выпущена, гладкое освещение было доступно. Оно было принято из-за ошибок производства на широком спектре устройств. Как в Alpha 0.7.0, оно было по умолчанию, а с Alpha 0.8.0, оно не может быть больше отключено.
  • Файл terrain.png ранее хранил данные о текстурах карманного издания (например: котёл). В версии Alpha 0.8.0 файл terrain-atlas.tga заменил тот файл.
  • Если выстрелить в невидимую коренную породу или кинуть в неё яйцо, и стрелы, и яйца полетят в пустоту.
  • Среднее значение размещения/уничтожения блока равна 4-6 на компьютерной версии и 6-9 в карманном издании.
  • Благодаря функции автоматического перехода, если плавая или прыгая открыть инвентарь или меню, можно перейти на «автопилот», и игрок будет прыгать, ходить и/или плавать без каких-либо команд. «Авто-пилот» заканчивается, когда меню паузы или инвентарь закрыты.

Галерея[]

  • Нотч счастлив

  • Обложка карманного издания в мобильном телефоне

  • Обложка карманного издания в планшетном компьютере

  • Обложка для iOS

  • Снимок экрана карманного издания

  • Многопользовательская игра в новых версиях

  • Многопользовательская игра в старых версиях

  • Мобильные зомби и шкала здоровья

  • Ещё один снимок экрана

  • Закат солнца (версия Alpha 0.7.3)

  • Логотип Minecraft PE

  • Логотип Android в Minecraft PE

  • Приложение Minecraft PE в iOS

  • Изображение Minecraft PE в Google Play в 2014 году.[19]

Снимки меню[]

Главное меню[]

  • Главное меню в карманном издании до Alpha 0.7.0.

  • Главное меню в карманном издании с Alpha 0.7.0 до Alpha 0.7.2.

  • Главное меню в карманном издании с Alpha 0.7.3 до Alpha 0.7.5.

  • Главное меню в карманном издании до Alpha 0.11.0.

  • Главное меню в карманном издании до Alpha 0.13.1.

  • Главное меню в карманном издании до Alpha 0.14.0.

  • Главное меню в карманном издании до Alpha 0.15.0.

  • Экран главного меню в Windows 10 издании до Alpha 0.15.0.

  • Главное меню в карманном издании с Alpha 0.15.0.

Выбор мира[]

  • Экран выбора мира до Alpha 0.7.0.

  • Экран выбора мира до Alpha 0.11.0.

  • Экран выбора мира в Alpha 0.11.0 (Кнопка Edit теперь около каждого мира).

  • Экран выбора мира с Alpha 0.15.0.

  • Realms, если вы не зарегистрированы (Alpha 0.7.0-Alpha 0.7.5).

  • Realms, если вы зарегистрированы (Alpha 0.7.0-Alpha 0.7.5).

  • Экран создания мира до Alpha 0.7.0.

  • Экран создания мира до Alpha 0.9.0.

  • Экран создания мира с Alpha 0.9.0.

  • Экран создания мира с Alpha 0.16.0.

Настройки[]

  • Экран настроек в iOS до Alpha 0.7.0.

  • Экран настроек до Alpha 0.7.6.

  • Экран настроек до Alpha 0.12.1.

  • Экран настроек с Alpha 0.16.0.

Инвентарь[]

  • Инвентарь Творчества в старых версиях.

  • Инвентарь Творчества (Alpha 0.8.0-Alpha 0.14.0)

  • Инвентарь Творчества (планшетная версия, Alpha 0.14.0-1.0)

  • Инвентарь Творчества (1.0-1.1.5)

  • Инвентарь Выживания и Творчества Карманного издания (1.2)

  • Инвентарь Творчества Карманного издания (1.2) (без крафта)

  • Инвентарь Windows 10 издания (1.2)

  • HUD (хотбар) в карманном издании

Примечания[]

  1. http://www.twitch.tv/mojang/v/6949826
  2. https://twitter.com/jeb_/status/122350670648066049
  3. 3,0 3,1 http://mojang.com/2011/05/25/minecraft-pocket-edition/
  4. https://play.google.com/store/apps/details?id=com.mojang.minecraftpe&feature=more_from_developer
  5. http://itunes.apple.com/us/app//id479516143?mt=8
  6. http://www.theguardian.com/technology/2013/dec/17/mojang-minecraft-pocket-edition-apple
  7. https://twitter.com/jeb_/status/453900156388528128
  8. https://twitter.com/_tomcc/status/554686975610220544
  9. https://youtu.be/AmhZkRBQbig
  10. https://mojang.com/2013/11/android-beta-program-for-minecraft-pe/
  11. https://plus.google.com/communities/115091597876167755831?hl=ru
  12. https://youtu.be/rCcsuPH4vJY
  13. http://www.unboundgamer.com/_/minecraft-pocket-edition-interview-with-mojang-r393
  14. http://www.twitch.tv/jbernhardsson/b/519822083
  15. https://youtu.be/jO-y5wzmK4E
  16. http://twitpic.com/6wimvs
  17. 17,0 17,1 https://twitter.com/Kappische/status/122338591966896128
  18. wikipedia:MSM7000#MSM7227
  19. https://youtu.be/kZPuMUAh5J4
  • п
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Версии Minecraft для Bedrock Edition

Версии
  • Демо
    • Локации
  • Pocket Edition Lite (Alpha 0.2.1)
Цикл разработки
  • Alpha
  • Официальный релиз (Bedrock Edition)
Другие версии
  • Texture Update
  • 4K Update
Alpha
  • История версий
  • Предварительные сборки
Пре-релиз
  • Пре-релиз
0.1
  • 0.1.0
  • 0.1.1
  • 0.1.2
  • 0.1.3
Heart.svg 0.2
  • 0.2.0
  • 0.2.1
  • (alpha 2)
  • 0.2.2
0.3
  • 0.3.0
  • 0.3.2
  • 0.3.3
0.4
  • 0.4.0
  • (rev 2)
0.5
  • 0.5.0
0.6
  • 0.6.0
  • 0.6.1
0.7
  • 0.7.0
  • 0.7.1
  • 0.7.2
  • 0.7.3
  • 0.7.4
  • 0.7.5
  • 0.7.6
0.8
0.8.0
  • build 2
  • build 3
  • build 4
  • build 5
  • build 6
  • build 7
  • build 8
  • 0.8.1
  • 0.8.2
0.9
0.9.0
  • build 1
  • build 2
  • build 3
  • build 4
  • build 5
  • build 6
  • build 7
  • build 8
  • build 9
  • build 10
  • build 11
  • build 12
  • 0.9.1
  • 0.9.2
  • 0.9.3
  • 0.9.4
  • 0.9.5
0.10
0.10.0
  • build 1
  • build 2
  • build 3
  • build 4
  • build 5
  • build 6
  • build 7
  • build 8
  • build 9
  • 0.10.1
  • 0.10.2
  • 0.10.3
  • 0.10.4
  • 0.10.5
0.11
0.11.0
  • build 1
  • build 2
  • build 3
  • build 4
  • build 5
  • build 6
  • build 7
  • build 8
  • build 9
  • build 10
  • build 11
  • build 12
  • build 13
  • build 14
  • 0.11.1
  • 0.11.2
0.12
  • 0.12.0
  • 0.12.0.1
0.12.1
  • build 1
  • build 2
  • build 3
  • build 4
  • build 5
  • build 6
  • build 7
  • build 8
  • build 9
  • build 10
  • build 11
  • build 12
  • build 13
  • 0.12.2
  • 0.12.3
0.13
0.13.0
  • build 1
  • build 2
  • build 3
  • build 4
  • build 5
  • 0.13.1
  • 0.13.2
0.14
Overworld Update
0.14.0
  • build 1
  • build 2
  • build 3
  • build 4
  • build 5
  • build 6
  • build 7
  • 0.14.1
  • 0.14.2
  • 0.14.3
0.15
Friendly Update
0.15.0
Realms
  • build 1
  • build 2
  • build 4
Основные сборки
  • build 1
  • build 2
  • build 3
0.15.1
  • build 1
  • 0.15.2
  • 0.15.3
  • 0.15.4
  • 0.15.6
  • 0.15.7
  • 0.15.8
  • 0.15.9
  • 0.15.10
0.16
Boss Update
0.16.0
  • build 1
  • build 2
  • build 3
  • build 4
  • build 5
  • 0.16.1
  • 0.16.2
Официальный релиз
  • История версий
  • Предварительные сборки
1.0
Ender Update
1.0.0
  • build 1
  • build 2
  • build 3
  • build 4
  • build 5
  • build 6
  • 1.0.1
  • 1.0.2
  • 1.0.3
    • build 1
  • 1.0.4
    • build 1
    • build 2
  • 1.0.5
    • build 1
    • build 2
    • build 3
  • 1.0.6
    • build 1
  • 1.0.7
  • 1.0.8
  • 1.0.9
1.1
Discovery Update
1.1.0
  • build 1
  • build 2
  • build 3
  • build 4
  • build 5
  • build 6
  • build 7
  • 1.1.1
    • build 1
    • build 2
  • 1.1.2
  • 1.1.3
    • build 1
    • build 2
  • 1.1.4
  • 1.1.5
  • 1.1.7
Bedrock Edition
  • История версий
  • Предварительные сборки
1.2
Better Together Update
1.2.0
  • beta 1.2.0.2
  • beta 1.2.0.7
  • beta 1.2.0.9
  • beta 1.2.0.11
  • beta 1.2.0.15
  • beta 1.2.0.18
  • beta 1.2.0.22
  • beta 1.2.0.25
  • beta 1.2.0.31
  • 1.2.1
  • 1.2.2
  • 1.2.3
    • beta 1.2.3.3
  • 1.2.5
    • beta 1.2.5.0
    • beta 1.2.5.12
    • beta 1.2.5.15
  • 1.2.6
    • beta 1.2.6.2
  • 1.2.6.1 (non-beta)
  • 1.2.7
  • 1.2.8
  • 1.2.9
  • 1.2.10
    • beta 1.2.10.1
  • 1.2.11
  • 1.2.13
    • beta 1.2.13.5
    • beta 1.2.13.6
  • 1.2.14
  • 1.2.15
  • 1.2.16 (1.2.13.60)
1.4
Update Aquatic (Часть 1)
1.4.0
  • beta 1.2.13.8
  • beta 1.2.13.10
  • beta 1.2.13.11
  • beta 1.2.13.12
  • beta 1.2.14.2
  • beta 1.2.14.3
  • beta 1.2.20.1
  • beta 1.2.20.2
  • 1.4.1
  • 1.4.2
  • 1.4.3
  • 1.4.4
1.5
Update Aquatic (Часть 2)
1.5.0
  • beta 1.5.0.0
  • beta 1.5.0.1
  • beta 1.5.0.4
  • beta 1.5.0.7
  • beta 1.5.0.10
  • 1.5.1
  • 1.5.2
  • 1.5.3
1.6
(Руководство)
1.6.0
  • beta 1.6.0.1
  • beta 1.6.0.5
  • beta 1.6.0.6
  • beta 1.6.0.8
  • beta 1.6.0.30
  • 1.6.1
  • 1.6.2
1.7
(Руководство)
1.7.0
  • beta 1.7.0.2
  • beta 1.7.0.3
  • beta 1.7.0.5
  • beta 1.7.0.7
  • beta 1.7.0.9
  • 1.7.1
1.8
(Руководство)
1.8.0
  • beta 1.8.0.8
  • beta 1.8.0.10
  • beta 1.8.0.11
  • beta 1.8.0.13
  • beta 1.8.0.14
  • 1.8.1
1.9
(Руководство)
1.9.0
  • beta 1.9.0.0
  • beta 1.9.0.2
  • beta 1.9.0.3
  • beta 1.9.0.5
1.10
Texture Update
(Руководство)
1.10.0
  • beta 1.10.0.3
  • beta 1.10.0.4
  • 1.10.1
1.11
Village and Pillage
(Руководство)
1.11.0
  • beta 1.11.0.1
  • beta 1.11.0.3
  • beta 1.11.0.4
  • beta 1.11.0.5
  • beta 1.11.0.7
  • beta 1.11.0.8
  • beta 1.11.0.9
  • beta 1.11.0.10
  • 1.11.1
  • 1.11.2
  • 1.11.3
  • 1.11.4
1.12
(Руководство)
1.12.0
  • beta 1.12.0.2
  • beta 1.12.0.3
  • beta 1.12.0.4
  • beta 1.12.0.6
  • beta 1.12.0.9
  • beta 1.12.0.10
  • beta 1.12.0.11
  • beta 1.12.0.12
  • beta 1.12.0.13
  • beta 1.12.0.14
  • 1.12.1
1.13
(Руководство)
1.13.0
  • beta 1.13.0.1
  • beta 1.13.0.2
  • beta 1.13.0.4
  • beta 1.13.0.5
  • beta 1.13.0.6
  • beta 1.13.0.9
  • beta 1.13.0.13
  • beta 1.13.0.15
  • beta 1.13.0.16
  • beta 1.13.0.17
  • beta 1.13.0.18
  • 1.13.1
  • 1.13.2
  • 1.13.3
1.14
Buzzy Bees
(Руководство)
1.14.0
  • beta 1.14.0.1
  • beta 1.14.0.2
  • beta 1.14.0.3
  • beta 1.14.0.4
  • beta 1.14.0.6
  • 1.14.0.12
1.14.1
  • beta 1.14.0.50
  • beta 1.14.0.51
  • beta 1.14.0.52
  • beta 1.14.1.2
  • beta 1.14.1.3
1.14.20
  • beta 1.14.2.50
  • beta 1.14.2.51
  • beta 1.14.25.1
1.14.30
  • beta 1.14.30.51
  • 1.14.41
  • 1.14.60
1.16
Nether Update
(Руководство)
1.16.0
  • beta 1.15.0.51
  • beta 1.15.0.53
  • beta 1.15.0.54
  • beta 1.15.0.55
  • beta 1.15.0.56
  • beta 1.16.0.51
  • beta 1.16.0.53
  • beta 1.16.0.55
  • beta 1.16.0.57
  • beta 1.16.0.58
  • beta 1.16.0.59
  • beta 1.16.0.60
  • beta 1.16.0.61
  • beta 1.16.0.63
  • beta 1.16.0.64
  • beta 1.16.0.66
  • beta 1.16.0.67
  • beta 1.16.0.68
  • 1.16.1
  • 1.16.1.03
  • 1.16.1.04
  • 1.16.10
1.16.20
  • beta 1.16.20.50
  • beta 1.16.20.52
  • beta 1.16.20.53
  • beta 1.16.20.54
  • 1.16.21
  • 1.16.40
  • 1.16.42
  • 1.16.50
  • 1.16.60
  • 1.16.61
1.16.100
  • beta 1.16.100.50
  • beta 1.16.100.51
  • beta 1.16.100.52
  • beta 1.16.100.53
  • beta 1.16.100.54
  • beta 1.16.100.55
  • beta 1.16.100.56
  • beta 1.16.100.57
  • beta 1.16.100.58
  • beta 1.16.100.59
  • beta 1.16.100.60
  • 1.16.101
1.16.200
RTX Beta
  • beta 1.15.0.8
  • beta 1.15.0.9
  • beta 1.15.0.11
  • beta 1.16.30.52
  • beta 1.16.30.53
  • beta 1.16.30.56
  • beta 1.16.30.57
  • beta 1.16.200.51
  • beta 1.16.200.52
  • beta 1.16.200.53
  • beta 1.16.200.55
  • beta 1.16.200.56
  • beta 1.16.200.57
  • 1.16.201
1.16.210
  • beta 1.16.210.50
  • beta 1.16.210.51
  • beta 1.16.210.53
  • beta 1.16.210.54
  • beta 1.16.210.55
  • beta 1.16.210.56
  • beta 1.16.210.57
  • beta 1.16.210.58
  • beta 1.16.210.59
  • beta 1.16.210.60
  • beta 1.16.210.61
1.16.220
  • beta 1.16.220.50
  • beta 1.16.220.51
  • beta 1.16.220.52
  • 1.16.221
1.17
Caves & Cliffs (Часть 1)
1.17.0
  • beta 1.16.230.50
  • beta 1.16.230.52
  • beta 1.16.230.54
  • beta 1.16.230.56
  • beta 1.17.0.50
  • beta 1.17.0.52
  • beta 1.17.0.54
  • beta 1.17.0.56
  • beta 1.17.0.58
  • 1.17.1
  • 1.17.2
1.17.10
  • beta 1.17.10.20
  • beta 1.17.10.21
  • beta 1.17.10.22
  • beta 1.17.10.23
  • 1.17.11
1.17.30
  • beta 1.17.20.20
  • beta 1.17.20.21
  • beta 1.17.20.22
  • beta 1.17.20.23
  • beta 1.17.30.20
  • beta 1.17.30.21
  • beta 1.17.30.22
  • beta 1.17.30.23
  • beta 1.17.30.24
  • beta 1.17.30.25
  • 1.17.32
  • 1.17.33
  • 1.17.34
1.17.40
  • beta 1.17.40.20
  • beta 1.17.40.21
  • beta 1.17.40.23
  • 1.17.41
1.18
Caves & Cliffs (Часть 2)
1.18.0
  • beta 1.18.0.20
  • beta 1.18.0.21
  • beta 1.18.0.22
  • beta 1.18.0.23
  • beta 1.18.0.24
  • beta 1.18.0.25*
  • beta 1.18.0.27
  • 1.18.1
  • 1.18.2
1.18.10
  • beta 1.18.10.20
  • beta 1.18.10.21
  • beta 1.18.10.22
  • beta 1.18.10.24
  • beta 1.18.10.26
  • beta 1.18.10.27
  • beta 1.18.10.28
  • 1.18.11
  • 1.18.12
1.18.30
  • beta 1.18.20.21
  • beta 1.18.20.23
  • beta 1.18.20.25
  • beta 1.18.20.27
  • beta 1.18.20.29
  • beta 1.18.30.20
  • beta 1.18.30.22
  • beta 1.18.30.26
  • beta 1.18.30.28
  • beta 1.18.30.30
  • beta 1.18.30.32
  • 1.18.31
  • 1.18.32
  • 1.18.33
1.19
The Wild Update
1.19.0
  • beta 1.19.0.20
  • beta 1.19.0.24
  • beta 1.19.0.26
  • beta 1.19.0.28
  • beta 1.19.0.30
  • beta 1.19.0.32
  • beta 1.19.0.34
  • Preview 1.19.0.68
  • 1.19.2
1.19.10
  • beta 1.19.10.20
  • beta 1.19.10.21
  • beta 1.19.10.22
  • beta 1.19.10.23
  • beta 1.19.10.24
  • 1.19.11
1.19.20
  • beta 1.19.20.20
  • beta 1.19.20.22
  • beta 1.19.20.23
  • beta 1.19.20.24
  • 1.19.21
  • 1.19.22
1.19.30
  • beta 1.19.30.20
  • beta 1.19.30.21
  • beta 1.19.30.22
  • beta 1.19.30.23
  • Preview 1.19.30.24
  • beta 1.19.30.25
  • 1.19.31
1.19.40
  • beta 1.19.40.20
  • beta 1.19.40.21
  • beta 1.19.40.22
  • beta 1.19.40.23
  • beta 1.19.40.24
  • 1.19.41
1.19.50
  • beta 1.19.50.20
  • beta 1.19.50.21
  • beta 1.19.50.22
  • beta 1.19.50.23
  • beta 1.19.50.24
  • beta 1.19.50.25
1.19.60
  • beta 1.19.60.20
  • beta 1.19.60.22
  • beta 1.19.60.23
  • beta 1.19.60.24
  • beta 1.19.60.25
  • beta 1.19.60.26

Minecraft: Pocket Edition уже вышла на iOS, Android, Windows Phone, Amazon Fire TV.

Дата выхода Minecraft: Pocket Edition (Minecraft Pocket Edition) на iOS, Android и Phone в России и во всем мире

Даты выхода Minecraft: Pocket Edition во всем мире

  • iOS → игра вышла 16 августа 2011
  • Android → игра вышла 16 августа 2011
  • Amazon Fire TV → игра вышла 2 апреля 2014
  • Windows Phone → игра вышла 10 декабря 2014

Расшифровка статусов в датах выхода

  • Игра в разработке — означает, что Minecraft: Pocket Edition официально анонсирована и ведется ее разработка для указанных платформ. В этом случае указывается точная или приблизительная дата выхода
  • Игра вышла — означает, что Minecraft Pocket Edition вышла (состоялся релиз), ее можно купить или скачать на указанных платформах
  • Официально не анонсирована — игра еще официально не анонсирована, но вероятность этого велика. Указывается дата возможного релиза и вероятные платформы
  • Ранний доступ — игра вышла в раннем доступе (early access). Это значит, что разработчики выпустили незавершенную, но играбельную версию игры, доступную всем желающим. Обычно такие версии доступны по сниженной цене или вообще бесплатно, а на релизе игра стоит дороже. Однако будьте готовы столкнуться с багами, ведь разработка еще ведется
  • Бета-тестирование — игру тестируют, она доступна всем, либо ограниченному числу людей. Тестирования бывают закрытыми или открытыми. Попадая на бета-тест, игроки могут опробовать проект незадолго до его выхода
  • Заморожена — разработка игры велась до какого-то времени, но теперь заморожена. Возможно, когда-нибудь разработчики вернутся и доделают игру, но чаще всего проект просто закрывают
  • Игра отменена — разработка игры отменена окончательно и бесповоротно. Этот статус означает смерть проекта
  • Существовала до — игра канула в лету. Что сейчас происходит с проектом — неизвестно, но, скорее всего, он закрыт

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For more information on version history for other editions, see Version History (Disambiguation).
For other articles related to «bedrock», see Bedrock (Disambiguation).

Bedrock Edition has been in development since August 16, 2011, and was called Pocket Edition at the time. It was in Alpha until November 18, 2016, when the game was fully released. When Bedrock Edition 1.2.0 was released, the edition was dubbed «Bedrock Edition», and the «Pocket Edition» moniker was dropped.

1.16

Main article: 1.16 — Nether Update

This was a major update for Bedrock Edition, released on June 23, 2020, which overhauls the Nether by adding new biomes, blocks, and mobs. It also added several features that were formerly Java Edition exclusives and made updates to Character Creator. Several bugs were also fixed.

1.15

1.15 would have been a major update planned for Bedrock Edition but was skipped and merged with 1.16.

1.14

1.14, the first release of Buzzy Bees, was a major update that released on December 10, 2019. It added features from the Buzzy Bees update, such as bees, honey, and bee nests. It also marks the arrival of Bedrock Edition on the PlayStation 4, thus discontinuing Legacy Console Edition and the PlayStation 4 Edition.

1.13

Main article: Bedrock Edition 1.13

This was a major update for Bedrock Edition that released on October 29, 2019, for all platforms except for Switch and Switch on October 30, 2019. It added multiple features missing from previous updates, such as foxes, brown mooshrooms, Structure Block functionality, and more. It also added new features such as the character creator and fixed plenty of bugs.

1.12

This was a major update for Bedrock Edition released on July 9, 2019, for all platforms except Android, and for Android on July 10, 2019. It focuses mostly on map-making features by re-adding the Camera, adding new gamerules, command-related features, and as well as expanding add-on mechanics.

1.11

This was a major update for Bedrock Edition and was released on April 23, 2019. It adds the rest of the features of Village and Pillage that were not added in the past three versions.

1.10

Main article: Bedrock Edition 1.10

1.10 is a major update for Bedrock Edition that was released on March 19, 2019. It added features from Village and Pillage that weren’t added in 1.8.0 or 1.9.0, and some other things such as shields.

1.9

This was a major update for Bedrock Edition, released on February 5, 2019. It added features from the Village and Pillage update that weren’t added in 1.8.0.

1.8

This was a major update for Bedrock Edition, released on December 11, 2018. It added some of the features from the Village and Pillage update, including pandas, bamboo, scaffolding, crossbows, and cats as a separate mob from ocelots. Click to see more info.

1.7

This was a major update to Bedrock Edition, released on October 15/16, 2018. 1.7.0 features the least amount of content in any major update, adding just the /scoreboard command, the ability to eat food in creative mode and peaceful difficulty, The Hive multiplayer server, and highlights for player names in the chat, and also fixed bugs. Click to see more info.

1.6

1.6.0 is a major update to Bedrock Edition that was released on August 28, 2018. It added the rest of the Update Aquatic features that are not yet added within the first two phases such as barriers, phantoms, and the Slow Falling status effect, as well as many changes and dozens of bug fixes.

1.5

1.5.0, known as Phase Two of the Update Aquatic, is a major update to Bedrock Edition that was released on July 10, 2018. It added the rest of the Update Aquatic features not included within the first release of the update (1.4.0), such as turtles, conduits, bubble columns, and more along with numerous changes and fixes.

1.4

1.4.0, known as Phase One of the Update Aquatic, is a major update to Bedrock Edition that was released on May 16, 2018. It added many new features focused primarily around ocean-related content, such as dolphins, shipwrecks, fish, tridents, buried treasure, drowned, and many other changes and fixes. Improvements to the technical aspect of the game were also added in this update, as well as an option to toggle various features from Education Edition into worlds.

1.2

1.2.0, the first release of the Better Together Update, is a major update to Pocket Edition that renamed it to simply Minecraft, added support for the Xbox One, introduced cross-platform gameplay and leaped the game much closer to feature parity with Java Edition, adding features such as new world options, armor stands, parrots, firework rockets, and more. It was released on September 20, 2017, although the full rollout took a few days due to a large number of distribution channels and target devices involved. Support for the Nintendo Switch was also added to the game, however, it was not deployed to that platform initially due to problems with cross-device connectivity and upgrading of old worlds. The target date for Switch deployment was postponed until June 21, 2018.

Pocket Edition

1.1

1.1.0, the first release of the Discovery Update, is a major update to Minecraft: Pocket Edition that was released on June 1, 2017. It added many new features primarily focused on exploration (similar to Java Edition 1.11), such as woodland mansions, adventure mode, and explorer maps, and some features revolving around the color palette of the game (similar to Java Edition 1.12) such as concrete and glazed terracotta. Other new features included new mobs, such as llama and vexes, the Marketplace, and a partially-implemented off-hand slot.

1.0

1.0.0, the first release of the Ender Update, is a major update to Minecraft: Pocket Edition that was released on December 19, 2016. Major additions included the End, new achievements, in-game music, increased world height, and new mobs including the Ender dragon, shulkers, and polar bears.

1.0.5

Released March 28, 2017

1.0.5 is an update to Pocket Edition that was released on March 28, 2017. While it wasn’t the last update to 1.0, it was the last one before the alpha builds of 1.1 started.

1.0.4

Released March 9, 2017

1.0.4 is an update to Pocket Edition that added villager trading, and a new skin pack.

1.0.3

Android — February 8, 2017
iOS, FireOS, Gear VR, Apple TV, Fire TV — February 9, 2017
Windows 10 — February 10, 2017
Windows 10 mobile — February 22, 2017

1.0.2

iOS, Android, FireOS, Windows 10, Fire TV — January 19, 2017
Gear VR, Apple TV — January 25, 2017

1.0.1

iOS — January 6, 2017

1.0.0 (Ender Update)

Released December 19, 2016

Pocket Edition Alpha

0.16

Alpha 0.16.0, the first release of the Boss Update, was a major update to Minecraft: Pocket Edition that was released on October 21 and 25, 2016. It added many new features, such as commands, beacons, lingering potions, ocean monuments, and guardians, as well as the Wither and elder guardian.

0.15

Alpha 0.15.0, the first release of the Friendly Update, was a major update to Pocket Edition that was released on June 10 and 13, 2016. It added many new features such as Pistons, Horses, the full implementation of Realms, Name Tags, and other new additions and changes.

0.14

Alpha 0.14.0, the first release of the Overworld Update, was a major update to Minecraft: Pocket Edition that was released on February 18, 2016. It added more redstone-related blocks, witch huts, maps, slime blocks, and a redesign of some menu interfaces. The update was the first to receive a name in the history of Pocket Edition.

0.13

0.12

0.11

0.10

0.9

0.8

0.7

0.7.2

Released July 4, 2013

Additions
  • Player name tags for multiplayer
  • Player List
  • Pressing «Edit» on the world selection screen now shows world seeds.
Changes
  • Chat has Unicode support, making it easier to use
  • Slight GUI change
  • Sleeping now takes a shorter time
  • The multiplayer servers now show up at the top of the play menu, rather than the bottom.
  • Added new sound for Zombie Pigman.
  • Added symbols in Minecraft font to use in chat.
Fixes
  • Fixed 24 bugs

0.7.1

Released June 7, 2013

  • 24 bugs fixed

1000.99.0

Released June 5, 2013

Additions
  • Pocket Realms (alpha)
    • World creation enabled from June 10 onwards
    • Not available for iOS
  • In-game chat
  • Fire
  • Buckets of WaterLava, and Milk
  • Spawn Eggs for Chickens, Sheep, Pigs, and Cows
  • Eggs
  • Cakes
Changes
  • Connecting players’ inventory is now saved on a server.
  • The size of the circle that appears when destroying blocks is adjustable along with adjusting the D-pad size.
  • Revamped menus
  • Lava texture is now animated.
Fixes
  • Fixed 10 bugs

0.6

0.6.1

Android, FireOS — January 31, 2013
iOS — February 2, 2013

  • Fixed 19 bugs

0.6.0

Released January 30, 2013

Additions
  • The Sky and Clouds
  • Improved D-pad, with a more square design and a «wing» icon when in flight mode
  • Signs, Netherrack, Nether Bricks, Block of Quartz, Chiseled Quartz Block (Creative only), Pillar Quartz Block (Creative only), Cracked Stone Bricks (Creative only), Mossy Stone Bricks (Creative only), Stonecutter, Chiseled Sandstone, Smooth Sandstone, Stairs (Nether Brick, Sandstone, Stone Brick, Quartz), Slabs (Sandstone and Stone Bricks), Armor, Nether Brick, Nether Quartz, upside-down and corner stairs
  • Baby animals
  • Sand and Gravel are now affected by gravity
Changes
  • The fog and sky color now is blue instead of grizzly blue.
  • When holding a slot in the hot bar, to toss an item out, the frame of the bar turns green as well.
  • Sheep look different and can be colored with dyes
  • Cows drop Leather
  • All Dyes can be crafted
  • Recipes for crafting slabs give 6 slabs instead of 3.
  • Nether Reactor spawns Netherrack instead of obsidian.
  • The Nether Reactor now spawns more items.
  • Melons can now be crafted with 9 melon slices
Fixes
  • Fixed 19 bugs

0.5

0.5.0

Released November 15, 2012

Additions
  • Melons, Melon Seeds, Paintings, Glowstone, Cobwebs, Signs (cannot be written on), Nether Reactor Core, Nether Reactor, Glowing Obsidian, and Zombie Pigmen added
Changes
  • Sleeping now restores health
  • Health bar is displayed at the top-left of the screen and not above the hotbar anymore
  • The game is less foggy
  • The name of a selected item or block is displayed over the hotbar.
  • Food heals more health
  • Easier to get out of bed
  • When jumped on, crops turn back to dirt.
  • Sugar Cane can now be grown on sand
  • Mushrooms can now be farmed
  • New animations for zombies, Skeletons, and Zombie Pigmen
Fixes
  • Fixed 40 bugs

0.4

0.4.0 rev 2

iOS — September 14, 2012

Changes
  • Added support for iPhone 5 resolution
  • Added TNT, Trapdoors, and Stone Bricks to Creative Mode
Fixes
  • Fixed 1 bug where explosions didn’t destroy the ground

0.4.0

Android, iOS — September 6, 2012
FireOS — September 13, 2012

Additions
  • Peaceful difficulty
  • Chests (cannot make double chests yet)
  • TNT (uses old explosion sounds)
  • Beds to skip night and set your spawn point
  • Gunpowder
  • Flint and Steel
  • Apples, Bread, Mushroom Stew, Raw Beef, Steak, Raw Chicken, Cooked Chicken, Raw Porkchop, and Cooked Porkchop foods
  • Wheat, Seeds, and Hoe (wheat seeds obtained by using hoe on grass blocks)
  • New crafting recipes for Wool and Stone Bricks
  • Cactus Green, Cyan Dye, Lapis Lazuli, Light Blue Dye, Lime Dye, Magenta Dye, Orange Dye, Pink Dye, Purple Dye, Red Dye, and Yellow Dye
  • Moss Stone, Redstone Ore, White Wool, and Trapdoor added to Creative Mode
  • Creepers
Changes
  • Lengthened the daytime
  • Limited the total number of a given monster type
  • When using an item, the player’s movement speed is decreased
  • Snowballs can be thrown now
  • Zombies drop feathers now
  • Working on animal spawning
Fixes
  • Fixed 15 bugs

0.3

0.3.3

Released August 9, 2012 for Android and iOS

Additions
  • Skeletons and Spiders
  • Bow, Arrow, Bones, Bone Meal, Flint, String, and Feather
Changes
  • Item decay time extended to 5 minutes
  • 6 slot hotbar for all devices
  • Improved brightness
  • Falling from certain heights plays a bone breaking sound
Bug fixes
  • Fixed 20 bugs

0.3.2

Released July 16, 2012 for Android and iOS

Additions
  • Furnaces (every available block and item can now be gathered, crafted, or smelted into. No more unlimited items)
  • Saplings
  • Glass Panes
  • Oak Wood, Brick, and Cobblestone Slabs
  • Gold Ingots
  • Gold Ore
  • Iron Ingots
  • Diamonds
  • Diamond Ore
  • Diamond, gold, and iron pickaxes, shovels, axes, and swords
  • Fixed 4 bugs

0.3.0

Released April 24, 2012 for Android and iOS

Gameplay
  • New sounds
  • New inventory
  • Crafting — Minecraft Advanced Touch Technology Interface System (MATTIS)
  • All items need to be gathered, except shears, bricks & glass
Mobs
  • Cows
  • Chickens
Blocks and Items
  • Crafting Table
  • Iron Ore
  • Brick Slabs and Stairs
  • Cobblestone Slabs
  • Wooden Slabs
  • Snowball
  • Sticks
  • Dandelion Yellow
  • Bowls
  • Sugar
  • Books
  • Paper
  • Coal
  • Tools – Wooden Axe, Wooden Shovel, Wooden Pickaxe, and Wooden SWord
  • Bookshelves added to Survival Mode
  • Cameras are now obtainable via inventory editor

0.2

0.2.2

Released March 18, 2012 for Android

Several bugs fixed, including one where the game would not open properly on some devices.

0.2.1 alpha 2

Released March 17, 2012 for Android

Bug fixes

0.2.1

Released March 14, 2012 for Android and iOS

Additions
  • New controller option: Split Touch Controls, suitable for devices with larger screens.
  • Added Bookshelves in Creative Mode
  • Sugar Cane is now infinite
Changes
  • Pigs now naturally spawn
  • Flying is changed; ascend/descend by sliding from the center button to the up/down button.
  • Bigger screens have more hotbar icons
  • Blocks now have «cracking» animation when destroying them
  • The circle shown when breaking blocks is sharper

0.2.0

Android — February 11, 2012
iOS — February 17, 2012

Gameplay
  • New gamemodes: Creative (all worlds created before alpha 0.2.0 will be in creative) and Survival
    • Crafting not yet available
    • Some materials (tools and anything that cannot be naturally acquired) are in infinite stacks, which is indicated by ∞ (infinity) symbols.
    • When an item that has not been gathered is selected, the player’s fist is shown.
    • Added a hitpoints bar (health will slowly regenerate, similar to peaceful difficulty in the Java Edition).
    • Added an oxygen bar when underwater
    • Added death with options to respawn or go to main menu
  • Day-night cycle
Mobs
  • Sheep
  • Zombie (only spawns at nighttime)
  • Pig (doesn’t spawn naturally)
Blocks and Items
  • Fence and Fence Gate
  • Wooden Door
  • Birch and Spruce Wood
  • Stone shovel, pickaxe, axe, and sword
  • Shears

0.1

0.1.3

Android — December 3, 2011
iOS — December 14, 2011

Changes
  • Better tablet support
  • Less oversized ingame UI elements
  • Performance improvements
  • Added Cacti to deserts
  • Added Turn Sensitivity in settings
  • Improvements in network chunks loading
  • More sounds

0.1.2

Android — October 13, 2011
First release for iOS on November 17, 2011

  • Third person view «Back Only» for all devices
  • Mirrored controls for left-handed players
  • In-game sound toggle
  • Help text if license verification fails

0.1.1

First release for Android on October 7, 2011

Additions
  • Auto-Jump feature
  • Added touchscreen controls
  • New UI for touch screen devices

0.1.0

Released August 16, 2011 on Xperia PLAY

General
  • Randomized worlds (uses generator prior to Alpha v1.2.0)
  • Placing and destroying blocks
  • Ability to invite and play multiplayer on a world (wireless local area network)
  • Save multiplayer worlds for offline use with the «Copy World» button in the pause menu
  • A file that is able to run on Android called minecraftpe.apk in the Minecraft Assets folder
  • Options for high and low spec phones
  • Touch screen controls and auto jump (officially added in 0.1.1)
Generation
  • Trees (Oak, Birch, and Spruce)
  • Mineral Veins
Blocks
  • Obsidian
  • Ladder
  • Cyan Flower
  • Dandelion
  • Red and Brown Mushrooms
  • Sugar Cane
  • Dirt
  • Wooden and Cobblestone Stairs
  • Stone Slabs
  • Sand
  • Sandstone
  • Leaves
  • Glass
  • Stone
  • Cobblestone
  • Wood Planks
  • Oak Wood
  • Block of Gold
  • Block of Iron
  • Block of Diamond
  • Bricks
  • Torches
  • Snow
  • 12 of the 16 colors of Wool
Additions
  • Blocks in inventory are now 3D
  • Render distance is short

Pre-release

General
  • Inventory hotbar had a smaller look and could handle 9 items.
  • Blocks were 2D in the inventory instead of 3D
Blocks
  • Wool (with colors from the Classic builds)
  • Sandstone
  • Grass and Dirt
  • Stone
  • Glass
  • Block of Diamond
  • Cyan Flower (was originally going to be the rose, but was replaced due to hardware issues
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For more information on version history for other editions, see Version History (Disambiguation).
For other articles related to «bedrock», see Bedrock (Disambiguation).

Bedrock Edition has been in development since August 16, 2011, and was called Pocket Edition at the time. It was in Alpha until November 18, 2016, when the game was fully released. When Bedrock Edition 1.2.0 was released, the edition was dubbed «Bedrock Edition», and the «Pocket Edition» moniker was dropped.

1.16

Main article: 1.16 — Nether Update

This was a major update for Bedrock Edition, released on June 23, 2020, which overhauls the Nether by adding new biomes, blocks, and mobs. It also added several features that were formerly Java Edition exclusives and made updates to Character Creator. Several bugs were also fixed.

1.15

1.15 would have been a major update planned for Bedrock Edition but was skipped and merged with 1.16.

1.14

1.14, the first release of Buzzy Bees, was a major update that released on December 10, 2019. It added features from the Buzzy Bees update, such as bees, honey, and bee nests. It also marks the arrival of Bedrock Edition on the PlayStation 4, thus discontinuing Legacy Console Edition and the PlayStation 4 Edition.

1.13

Main article: Bedrock Edition 1.13

This was a major update for Bedrock Edition that released on October 29, 2019, for all platforms except for Switch and Switch on October 30, 2019. It added multiple features missing from previous updates, such as foxes, brown mooshrooms, Structure Block functionality, and more. It also added new features such as the character creator and fixed plenty of bugs.

1.12

This was a major update for Bedrock Edition released on July 9, 2019, for all platforms except Android, and for Android on July 10, 2019. It focuses mostly on map-making features by re-adding the Camera, adding new gamerules, command-related features, and as well as expanding add-on mechanics.

1.11

This was a major update for Bedrock Edition and was released on April 23, 2019. It adds the rest of the features of Village and Pillage that were not added in the past three versions.

1.10

Main article: Bedrock Edition 1.10

1.10 is a major update for Bedrock Edition that was released on March 19, 2019. It added features from Village and Pillage that weren’t added in 1.8.0 or 1.9.0, and some other things such as shields.

1.9

This was a major update for Bedrock Edition, released on February 5, 2019. It added features from the Village and Pillage update that weren’t added in 1.8.0.

1.8

This was a major update for Bedrock Edition, released on December 11, 2018. It added some of the features from the Village and Pillage update, including pandas, bamboo, scaffolding, crossbows, and cats as a separate mob from ocelots. Click to see more info.

1.7

This was a major update to Bedrock Edition, released on October 15/16, 2018. 1.7.0 features the least amount of content in any major update, adding just the /scoreboard command, the ability to eat food in creative mode and peaceful difficulty, The Hive multiplayer server, and highlights for player names in the chat, and also fixed bugs. Click to see more info.

1.6

1.6.0 is a major update to Bedrock Edition that was released on August 28, 2018. It added the rest of the Update Aquatic features that are not yet added within the first two phases such as barriers, phantoms, and the Slow Falling status effect, as well as many changes and dozens of bug fixes.

1.5

1.5.0, known as Phase Two of the Update Aquatic, is a major update to Bedrock Edition that was released on July 10, 2018. It added the rest of the Update Aquatic features not included within the first release of the update (1.4.0), such as turtles, conduits, bubble columns, and more along with numerous changes and fixes.

1.4

1.4.0, known as Phase One of the Update Aquatic, is a major update to Bedrock Edition that was released on May 16, 2018. It added many new features focused primarily around ocean-related content, such as dolphins, shipwrecks, fish, tridents, buried treasure, drowned, and many other changes and fixes. Improvements to the technical aspect of the game were also added in this update, as well as an option to toggle various features from Education Edition into worlds.

1.2

1.2.0, the first release of the Better Together Update, is a major update to Pocket Edition that renamed it to simply Minecraft, added support for the Xbox One, introduced cross-platform gameplay and leaped the game much closer to feature parity with Java Edition, adding features such as new world options, armor stands, parrots, firework rockets, and more. It was released on September 20, 2017, although the full rollout took a few days due to a large number of distribution channels and target devices involved. Support for the Nintendo Switch was also added to the game, however, it was not deployed to that platform initially due to problems with cross-device connectivity and upgrading of old worlds. The target date for Switch deployment was postponed until June 21, 2018.

Pocket Edition

1.1

1.1.0, the first release of the Discovery Update, is a major update to Minecraft: Pocket Edition that was released on June 1, 2017. It added many new features primarily focused on exploration (similar to Java Edition 1.11), such as woodland mansions, adventure mode, and explorer maps, and some features revolving around the color palette of the game (similar to Java Edition 1.12) such as concrete and glazed terracotta. Other new features included new mobs, such as llama and vexes, the Marketplace, and a partially-implemented off-hand slot.

1.0

1.0.0, the first release of the Ender Update, is a major update to Minecraft: Pocket Edition that was released on December 19, 2016. Major additions included the End, new achievements, in-game music, increased world height, and new mobs including the Ender dragon, shulkers, and polar bears.

1.0.5

Released March 28, 2017

1.0.5 is an update to Pocket Edition that was released on March 28, 2017. While it wasn’t the last update to 1.0, it was the last one before the alpha builds of 1.1 started.

1.0.4

Released March 9, 2017

1.0.4 is an update to Pocket Edition that added villager trading, and a new skin pack.

1.0.3

Android — February 8, 2017
iOS, FireOS, Gear VR, Apple TV, Fire TV — February 9, 2017
Windows 10 — February 10, 2017
Windows 10 mobile — February 22, 2017

1.0.2

iOS, Android, FireOS, Windows 10, Fire TV — January 19, 2017
Gear VR, Apple TV — January 25, 2017

1.0.1

iOS — January 6, 2017

1.0.0 (Ender Update)

Released December 19, 2016

Pocket Edition Alpha

0.16

Alpha 0.16.0, the first release of the Boss Update, was a major update to Minecraft: Pocket Edition that was released on October 21 and 25, 2016. It added many new features, such as commands, beacons, lingering potions, ocean monuments, and guardians, as well as the Wither and elder guardian.

0.15

Alpha 0.15.0, the first release of the Friendly Update, was a major update to Pocket Edition that was released on June 10 and 13, 2016. It added many new features such as Pistons, Horses, the full implementation of Realms, Name Tags, and other new additions and changes.

0.14

Alpha 0.14.0, the first release of the Overworld Update, was a major update to Minecraft: Pocket Edition that was released on February 18, 2016. It added more redstone-related blocks, witch huts, maps, slime blocks, and a redesign of some menu interfaces. The update was the first to receive a name in the history of Pocket Edition.

0.13

0.12

0.11

0.10

0.9

0.8

0.7

0.7.2

Released July 4, 2013

Additions
  • Player name tags for multiplayer
  • Player List
  • Pressing «Edit» on the world selection screen now shows world seeds.
Changes
  • Chat has Unicode support, making it easier to use
  • Slight GUI change
  • Sleeping now takes a shorter time
  • The multiplayer servers now show up at the top of the play menu, rather than the bottom.
  • Added new sound for Zombie Pigman.
  • Added symbols in Minecraft font to use in chat.
Fixes
  • Fixed 24 bugs

0.7.1

Released June 7, 2013

  • 24 bugs fixed

1000.99.0

Released June 5, 2013

Additions
  • Pocket Realms (alpha)
    • World creation enabled from June 10 onwards
    • Not available for iOS
  • In-game chat
  • Fire
  • Buckets of WaterLava, and Milk
  • Spawn Eggs for Chickens, Sheep, Pigs, and Cows
  • Eggs
  • Cakes
Changes
  • Connecting players’ inventory is now saved on a server.
  • The size of the circle that appears when destroying blocks is adjustable along with adjusting the D-pad size.
  • Revamped menus
  • Lava texture is now animated.
Fixes
  • Fixed 10 bugs

0.6

0.6.1

Android, FireOS — January 31, 2013
iOS — February 2, 2013

  • Fixed 19 bugs

0.6.0

Released January 30, 2013

Additions
  • The Sky and Clouds
  • Improved D-pad, with a more square design and a «wing» icon when in flight mode
  • Signs, Netherrack, Nether Bricks, Block of Quartz, Chiseled Quartz Block (Creative only), Pillar Quartz Block (Creative only), Cracked Stone Bricks (Creative only), Mossy Stone Bricks (Creative only), Stonecutter, Chiseled Sandstone, Smooth Sandstone, Stairs (Nether Brick, Sandstone, Stone Brick, Quartz), Slabs (Sandstone and Stone Bricks), Armor, Nether Brick, Nether Quartz, upside-down and corner stairs
  • Baby animals
  • Sand and Gravel are now affected by gravity
Changes
  • The fog and sky color now is blue instead of grizzly blue.
  • When holding a slot in the hot bar, to toss an item out, the frame of the bar turns green as well.
  • Sheep look different and can be colored with dyes
  • Cows drop Leather
  • All Dyes can be crafted
  • Recipes for crafting slabs give 6 slabs instead of 3.
  • Nether Reactor spawns Netherrack instead of obsidian.
  • The Nether Reactor now spawns more items.
  • Melons can now be crafted with 9 melon slices
Fixes
  • Fixed 19 bugs

0.5

0.5.0

Released November 15, 2012

Additions
  • Melons, Melon Seeds, Paintings, Glowstone, Cobwebs, Signs (cannot be written on), Nether Reactor Core, Nether Reactor, Glowing Obsidian, and Zombie Pigmen added
Changes
  • Sleeping now restores health
  • Health bar is displayed at the top-left of the screen and not above the hotbar anymore
  • The game is less foggy
  • The name of a selected item or block is displayed over the hotbar.
  • Food heals more health
  • Easier to get out of bed
  • When jumped on, crops turn back to dirt.
  • Sugar Cane can now be grown on sand
  • Mushrooms can now be farmed
  • New animations for zombies, Skeletons, and Zombie Pigmen
Fixes
  • Fixed 40 bugs

0.4

0.4.0 rev 2

iOS — September 14, 2012

Changes
  • Added support for iPhone 5 resolution
  • Added TNT, Trapdoors, and Stone Bricks to Creative Mode
Fixes
  • Fixed 1 bug where explosions didn’t destroy the ground

0.4.0

Android, iOS — September 6, 2012
FireOS — September 13, 2012

Additions
  • Peaceful difficulty
  • Chests (cannot make double chests yet)
  • TNT (uses old explosion sounds)
  • Beds to skip night and set your spawn point
  • Gunpowder
  • Flint and Steel
  • Apples, Bread, Mushroom Stew, Raw Beef, Steak, Raw Chicken, Cooked Chicken, Raw Porkchop, and Cooked Porkchop foods
  • Wheat, Seeds, and Hoe (wheat seeds obtained by using hoe on grass blocks)
  • New crafting recipes for Wool and Stone Bricks
  • Cactus Green, Cyan Dye, Lapis Lazuli, Light Blue Dye, Lime Dye, Magenta Dye, Orange Dye, Pink Dye, Purple Dye, Red Dye, and Yellow Dye
  • Moss Stone, Redstone Ore, White Wool, and Trapdoor added to Creative Mode
  • Creepers
Changes
  • Lengthened the daytime
  • Limited the total number of a given monster type
  • When using an item, the player’s movement speed is decreased
  • Snowballs can be thrown now
  • Zombies drop feathers now
  • Working on animal spawning
Fixes
  • Fixed 15 bugs

0.3

0.3.3

Released August 9, 2012 for Android and iOS

Additions
  • Skeletons and Spiders
  • Bow, Arrow, Bones, Bone Meal, Flint, String, and Feather
Changes
  • Item decay time extended to 5 minutes
  • 6 slot hotbar for all devices
  • Improved brightness
  • Falling from certain heights plays a bone breaking sound
Bug fixes
  • Fixed 20 bugs

0.3.2

Released July 16, 2012 for Android and iOS

Additions
  • Furnaces (every available block and item can now be gathered, crafted, or smelted into. No more unlimited items)
  • Saplings
  • Glass Panes
  • Oak Wood, Brick, and Cobblestone Slabs
  • Gold Ingots
  • Gold Ore
  • Iron Ingots
  • Diamonds
  • Diamond Ore
  • Diamond, gold, and iron pickaxes, shovels, axes, and swords
  • Fixed 4 bugs

0.3.0

Released April 24, 2012 for Android and iOS

Gameplay
  • New sounds
  • New inventory
  • Crafting — Minecraft Advanced Touch Technology Interface System (MATTIS)
  • All items need to be gathered, except shears, bricks & glass
Mobs
  • Cows
  • Chickens
Blocks and Items
  • Crafting Table
  • Iron Ore
  • Brick Slabs and Stairs
  • Cobblestone Slabs
  • Wooden Slabs
  • Snowball
  • Sticks
  • Dandelion Yellow
  • Bowls
  • Sugar
  • Books
  • Paper
  • Coal
  • Tools – Wooden Axe, Wooden Shovel, Wooden Pickaxe, and Wooden SWord
  • Bookshelves added to Survival Mode
  • Cameras are now obtainable via inventory editor

0.2

0.2.2

Released March 18, 2012 for Android

Several bugs fixed, including one where the game would not open properly on some devices.

0.2.1 alpha 2

Released March 17, 2012 for Android

Bug fixes

0.2.1

Released March 14, 2012 for Android and iOS

Additions
  • New controller option: Split Touch Controls, suitable for devices with larger screens.
  • Added Bookshelves in Creative Mode
  • Sugar Cane is now infinite
Changes
  • Pigs now naturally spawn
  • Flying is changed; ascend/descend by sliding from the center button to the up/down button.
  • Bigger screens have more hotbar icons
  • Blocks now have «cracking» animation when destroying them
  • The circle shown when breaking blocks is sharper

0.2.0

Android — February 11, 2012
iOS — February 17, 2012

Gameplay
  • New gamemodes: Creative (all worlds created before alpha 0.2.0 will be in creative) and Survival
    • Crafting not yet available
    • Some materials (tools and anything that cannot be naturally acquired) are in infinite stacks, which is indicated by ∞ (infinity) symbols.
    • When an item that has not been gathered is selected, the player’s fist is shown.
    • Added a hitpoints bar (health will slowly regenerate, similar to peaceful difficulty in the Java Edition).
    • Added an oxygen bar when underwater
    • Added death with options to respawn or go to main menu
  • Day-night cycle
Mobs
  • Sheep
  • Zombie (only spawns at nighttime)
  • Pig (doesn’t spawn naturally)
Blocks and Items
  • Fence and Fence Gate
  • Wooden Door
  • Birch and Spruce Wood
  • Stone shovel, pickaxe, axe, and sword
  • Shears

0.1

0.1.3

Android — December 3, 2011
iOS — December 14, 2011

Changes
  • Better tablet support
  • Less oversized ingame UI elements
  • Performance improvements
  • Added Cacti to deserts
  • Added Turn Sensitivity in settings
  • Improvements in network chunks loading
  • More sounds

0.1.2

Android — October 13, 2011
First release for iOS on November 17, 2011

  • Third person view «Back Only» for all devices
  • Mirrored controls for left-handed players
  • In-game sound toggle
  • Help text if license verification fails

0.1.1

First release for Android on October 7, 2011

Additions
  • Auto-Jump feature
  • Added touchscreen controls
  • New UI for touch screen devices

0.1.0

Released August 16, 2011 on Xperia PLAY

General
  • Randomized worlds (uses generator prior to Alpha v1.2.0)
  • Placing and destroying blocks
  • Ability to invite and play multiplayer on a world (wireless local area network)
  • Save multiplayer worlds for offline use with the «Copy World» button in the pause menu
  • A file that is able to run on Android called minecraftpe.apk in the Minecraft Assets folder
  • Options for high and low spec phones
  • Touch screen controls and auto jump (officially added in 0.1.1)
Generation
  • Trees (Oak, Birch, and Spruce)
  • Mineral Veins
Blocks
  • Obsidian
  • Ladder
  • Cyan Flower
  • Dandelion
  • Red and Brown Mushrooms
  • Sugar Cane
  • Dirt
  • Wooden and Cobblestone Stairs
  • Stone Slabs
  • Sand
  • Sandstone
  • Leaves
  • Glass
  • Stone
  • Cobblestone
  • Wood Planks
  • Oak Wood
  • Block of Gold
  • Block of Iron
  • Block of Diamond
  • Bricks
  • Torches
  • Snow
  • 12 of the 16 colors of Wool
Additions
  • Blocks in inventory are now 3D
  • Render distance is short

Pre-release

General
  • Inventory hotbar had a smaller look and could handle 9 items.
  • Blocks were 2D in the inventory instead of 3D
Blocks
  • Wool (with colors from the Classic builds)
  • Sandstone
  • Grass and Dirt
  • Stone
  • Glass
  • Block of Diamond
  • Cyan Flower (was originally going to be the rose, but was replaced due to hardware issues

Minecraft Pocket Edition, карманное издание Майнкрафт – это своеобразная портативная версия игрового клиента «заточенная» под мобильные телефоны и планшеты.

Minecraft Pocket Edition

Основное отличие Майнкрафт Покет Эдишн от обыкновенного – это возможность запуска карманного издания на таких платформах, как: Android, Windows, iOS. Изначально предложенная версия была доступна только на Sony XPlay, но уже с 2011 года стала доступна в «Гугл Маркете» для устройств 2.3 версии Андроида и выше.=

Данный портал полностью посвящен MCPE, который можно скачать по ссылке ниже:

Ключевые разделы Майнкрафт Покет Эдишн

История развития Майнкрафта

Маркус Прессон

Первое упоминание об игре и её релиз определен 10 мая 2009 года. Разработчиком и главой этого проекта являлся Notch, он же Маркус Перссон. Первоначально minecraft был наполнен лишь блоком земли и обычным булыжником. Только спустя время в него внесли листву, деревья и прочее.

Cave Game

=Cave Game – это первое рабочее название Minecraft, продержалось оно не так долго, поэтому и запомнить его никто не успел под этим наименованием.=

Постепенно MCPE развивался и уже в 2010 году стал игрой по сети. Онлайн, изначально был совершенно небольшой, обилие багов превышало нормы. Но пользователи играли и были довольны. Ведь это нечто новое, отличающиеся от классических шутеров или стратегий. Идея строительства городков на серверах людям очень полюбилась.

Разработчик «Нотч» не думал даже забрасывать проект. Так как он себя весьма неплохо проявил и со временем только улучшал MCPE. Уже к середине 10-го года он внес в игру лаву и воду, они были баганные.

Если устанавливался блок на высоте 16 с водой, то весь мир заполнялся водой. Позже он был пофикшен, а лава и вода стали работать как полагается до сегодняшнего дня.

Спустя один месяц после добавления блоков, появились мобы и новый режим «Выживание». Первыми представителями агрессивно настроенных мобов стали Зомби и Скелеты. Количество жизни и голода отображается так же как и на сегодняшних игровых клиентах.

Когда появился Minecraft Pocket Edition?

День рождения MCPE

17 ноября 2011 года – это день рождения известной Вам Minecraft PE.

Изначально ее можно было получить только на смартфонах от Sony. С этой версией игры проблем стало еще больше, ведь в 11-м году прогресс по железу в телефонах был весьма слабым, что мешало играть в МКПЕ и развиваться клиенту как отдельному ответвлению от ПК версии.

И только спустя три года изнурительной работы и оптимизации удалось сделать из Майнкрафт ПЕ нечто необычное, максимально удивительное и актуальное. Движок игры был полностью изменен, а прошлый упразднен. В версии 0.9.0  мир стал генерироваться без остановки.

В этот момент в проект «врывается» Билл Гейтс, и покупает всю компанию разработчиков Mojang за огромные деньги – 2.5 миллиардов долларов США. Но на истории «песочницы» это никак не сказалось.

Большие изменения в Майнкрафт Покет Эдишн

После покупки, уже в версии 0.10.0  снова изменяется  внешний вид и движок. Это позволило достичь показателя в 60 fps. Начались современные изменения: мягкое освещение и дополнительные шейдеры для более приятного внешнего вида.

дракон в мкпе

Эндер Дракон

К выходу MCPE 1.0, а произошло это в декабре 2016 года, в игру было внесено максимально большое количество контента. Огромная библиотека из сидов. Новые возможности, в том числе добавление музыки, поддержка некоторых шаблонов игровых миров, которые действуют до сих пор. И самые популярные мобы:

  1. Белый медведь.
  2. Шалкер.
  3. Дракон Края.
  4. Чешуйница Края.

Появился сам «Край» и соответственно «Город Края». Появились порталы для перемещения в новое измерение и из него. Ко всему этому добавили множество отдельных блоков, среди которых:

  • Яйцо и Голова дракона.
  • Стержень и сундук края.
  • Блок пилона, плиты, ступеней.
  • Кирпич Края.
  • Цветное стекло.
  • Появился эффект левитации.

До сегодняшнего дня, а именно до «Аква дополнения» прошло 2 года, а об игре уже знает абсолютно каждый человек на Земле.

Удивительный факт: разработчики  не потратили на рекламу своего проекта ни одного цента!

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    События

    • 17 ноября 2013 Релиз

      Состоялся релиз Minecraft: Pocket Edition. Прямо сейчас игра доступна на IOS и Android во всем мире.


      Весь мир

    Minecraft: Pocket Edition

    Minecraft: Pocket Edition

    8.2

    Minecraft: Pocket Edition

    8.2

    Outerland (Project Stars)

    9.4

    Android, IOS

    Roblox

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    Android, IOS

    Myridian: The Last Stand

    8.3

    Android, IOS

    Survival and Rise: Being Alive

    10.0

    Android, IOS

    Handmade Planet

    0.0

    Android, IOS

    Uncharted Ocean 2

    0.0

    Android, IOS

    Brawl Stars

    8.9

    IOS, Android

    League of Legends: Wild Rift

    9.5

    IOS, Android

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    8.7

    IOS, Android

    Garena Free Fire

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    IOS, Android


    Minecraft
    The default player skin, Steve, running across a grassy plain while carrying an Iron pickaxe. Alongside him is a tame wolf. In the background, there is a pig, a chicken, a cow, a skeleton, a zombie, and a creeper. Mountains and cliffs fill the background, and the sky is blue, filled with clouds. Hovering over the scene is the Minecraft logo.

    Minecraft: Bedrock Edition box art

    Developer(s) Mojang Studios[b]
    Publisher(s)
    • Mojang Studios[c]
    • Xbox Game Studios[d]
    • Sony Interactive Entertainment[e]
    Designer(s)
    • Markus Persson[f]
    • Jens Bergensten[g]
    Artist(s)
    • Markus Toivonen
    • Jasper Boerstra
    • Kristoffer Zetterstrand
    Composer(s) C418[h]
    Series Minecraft
    Engine Lightweight Java Game Library
    Platform(s)

    Windows, macOS, Linux

    • Android
    • iOS
    • iPadOS
    • Xbox 360
    • Raspberry Pi
    • Windows Phone
    • PlayStation 3
    • Fire OS
    • PlayStation 4
    • Xbox One
    • PlayStation Vita
    • Wii U
    • Apple TV
    • tvOS
    • Nintendo Switch
    • New Nintendo 3DS
    Release

    18 November 2011[a]

    • Windows, macOS, Linux
      • WW: 18 November 2011[1]
    • Android
      • WW: 7 October 2011[2]
    • iOS
      • WW: 17 November 2011[3]
    • Xbox 360
      • WW: 9 May 2012[4]
    • Raspberry Pi
      • WW: 11 February 2013[5]
    • PlayStation 3
      • NA: 17 December 2013
      • EU: 18 December 2013
    • Fire OS
      • WW: 2 April 2014[6]
    • PlayStation 4
      • WW: 4 September 2014[7]
    • Xbox One
      • WW: 5 September 2014[8]
    • PlayStation Vita
      • NA: 14 October 2014[9]
      • EU: 15 October 2014
    • Windows Phone
      • WW: 10 December 2014[10]
    • Windows 10
      • WW: 29 July 2015[11]
    • Wii U
      • WW: 17 December 2015[12]
    • tvOS
      • WW: 19 December 2016[13]
    • Nintendo Switch
      • NA: 11 May 2017
      • PAL: 12 May 2017
    • New Nintendo 3DS
      • WW: 13 September 2017[14]
      • EU: 20 September 2018
    Genre(s)
    • Sandbox
    • survival
    Mode(s) Single-player, multiplayer

    Minecraft is a sandbox game developed by Mojang Studios. The game was created by Markus «Notch» Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before being fully released in November 2011, with Notch stepping down and Jens «Jeb» Bergensten taking over development. Minecraft is the best-selling video game of all time, with over 238 million copies sold and nearly 140 million monthly active players as of 2021, and has been ported to several platforms.

    In Minecraft, players explore a blocky, procedurally generated 3D world with virtually infinite terrain and may discover and extract raw materials, craft tools and items, and build structures, earthworks, and machines. Depending on their chosen game mode, players can fight hostile mobs, as well as cooperate with or compete against other players in the same world. Game modes include a survival mode (in which players must acquire resources to build in the world and maintain health) and a creative mode (where players have unlimited resources and access to flight). There is also a wide variety of user-generated content, such as modifications, servers, skins, texture packs, and custom maps, which add new game mechanics and possibilities.

    Minecraft received critical acclaim, winning several awards and later being cited as one of the greatest video games of all time. Social media, parodies, adaptations, merchandise, and the annual Minecon conventions played prominent roles in popularizing the game. The game has also been used in educational environments to teach chemistry, computer-aided design, and computer science. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. Several spin-offs have also been made, including Minecraft: Story Mode,[i] Minecraft Dungeons, Minecraft Earth, and the upcoming Minecraft Legends.

    Gameplay

    Minecraft is a 3D sandbox game that has no required goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[18] However, there is an achievement system,[19] known as «advancements» in the Java Edition of the game, and «trophies» on the PlayStation ports.[20] Gameplay is in the first-person perspective by default, but players have the option of a third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called «blocks»—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can «mine» blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game’s physics system as unrealistic.[23] The game also contains a material called redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24]

    The default player skin, Steve, stands on a cliffside overlooking a village in a forest. In the distance, there is a small mountain range. The sun is setting to the right, making the sky turn pink and blue.

    An example of Minecraft‘s procedurally generated terrain, including a village and the default skin Steve

    The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[j][obsolete source] The game achieves this by splitting the world data into smaller sections called «chunks» that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and bodies of water/lava.[27] The in-game time system follows a day and night cycle, with one full cycle lasting for 20 real-time minutes.

    When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from «Peaceful» to «Hard». Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the Peaceful difficulty prevents hostile mobs from spawning, and the Hard difficulty allows players to starve to death if their hunger bar is depleted.[30] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats.

    Standing on a flat grassy plain against a blue sky, there is a green zombie wearing a blue shirt and purple pants; a large spider with red eyes; a tall, black, slender creature with purple eyes; a green, four-legged creature; and a skeleton.

    Some of Minecraft‘s monsters, displayed from left to right: a zombie, a spider, an enderman, a creeper, and a skeleton

    New players have a randomly selected default character skin of either Steve or Alex,[31] but the option to create custom skins was made available in 2010.[32] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[33] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[34] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[35] There are also variants of mobs that spawn in different conditions; for example, zombies have husk and drowned variants that spawn in deserts and oceans, respectively.[36]

    Minecraft has two alternative dimensions besides the Overworld (the main world): the Nether and the End.[35] The Nether is a hell-like underworld dimension accessed via player-built obsidian portals; it contains many unique resources and can be used to travel great distances in the Overworld, due to every block traveled in the Nether being equivalent to 8 blocks traveled in the Overworld.[37] Water cannot exist in the Nether, as it will vaporize instantly.[38] The Nether is mainly populated by pigman-like mobs called piglins and their zombified counterparts, plus floating balloon-like mobs called ghasts.[39] The player can also build an optional boss mob called The Wither out of materials found in the Nether.[40]

    Wikisource has original text related to this article:

    The End is reached by underground portals in the Overworld. It consists of islands floating above a dark, endless void. A boss dragon called the Ender Dragon guards the largest, central island.[41] Killing the dragon opens access to an exit portal, which upon entering cues the game’s ending credits and a poem (the «End Poem») written by Irish novelist Julian Gough.[42][k] Players are then teleported back to their respawn point and may continue the game indefinitely.[44]

    Game modes

    Survival mode

    The player attempting to make a stone axe by placing the required materials into the crafting grid, a 3x3 block of item spaces hovering over the standard inventory, which is filled with other items.

    The crafting menu in Minecraft, showing the crafting recipe of a stone axe as well as some other blocks and items in the player’s inventory

    In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from mobs, falls, drowning, falling into lava, suffocation, starvation, and other events.[45] Players also have a hunger bar, which must be periodically refilled by eating food in-game (except in peaceful difficulty).[45][46] If the hunger bar is depleted, automatic healing will stop and eventually health will deplete. Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty.[46][47]

    Players can craft a wide variety of items in Minecraft.[48] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords or axes), which allows monsters and animals to be killed more easily; and tools (such as pickaxes or hoes), which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[49] Players may also exchange goods with a villager (NPC) through a trading system, which involves trading emeralds for different goods and vice versa.[50][33]

    The game has an inventory system, allowing players to carry a limited number of items.[51] Upon dying, items in the players’ inventories are dropped unless the game is reconfigured not to do so. Players then re-spawn at their spawn point, which by default is where players first spawn in the game and can be reset by sleeping in a bed[52] or using a respawn anchor.[53] Dropped items can be recovered if players can reach them before they disappear or despawn after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30]

    Creative mode

    In creative mode, players have access to nearly all resources and items in the game through the inventory menu and can place or remove them instantly.[54] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[55][56] The game mode helps players focus on building and creating projects of any size without disturbance.[54]

    Other game modes

    Minecraft includes other game modes such as spectator mode, which allows players to fly through blocks. Hardcore mode is a survival mode variant with permadeath, where the world is deleted upon the player’s death, and adventure mode is a survivor mode variant with possible restrictions added by a creator of a map.[57][58][59]

    Multiplayer

    Multiplayer in Minecraft enables multiple players to interact and communicate with each other on a single world. It is available through direct game-to-game multiplayer, LAN play, local split screen (console-only), and servers (player-hosted and business-hosted).[60] Players can run their own servers, use a hosting provider, or connect directly to another player’s game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[61] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[60] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. The largest and most popular server is Hypixel, which has been visited by over 14 million unique players.[62][63] Player versus player combat (PvP) can be enabled to allow fighting between players.[64] Many servers have custom plugins that allow actions that are not normally possible.

    Minecraft Realms

    In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[65][66] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3,000 people to play on their server, with up to ten players online at one time.[67] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[68] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[67] At Electronic Entertainment Expo 2016, support for cross-platform play between Windows 10, iOS, and Android platforms was added through Realms starting in June 2016,[69] with Xbox One and Nintendo Switch support to come later in 2017,[70] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[71] Nintendo Switch support for Realms was released in July 2018.[72]

    Customization

    A smeltery within the mod Tinkers’ Construct

    The modding community consists of fans, users and third-party programmers. Using a variety of application program interfaces that have arisen over time, they have produced a wide variety of downloadable content for Minecraft, such as modifications, texture packs and custom maps. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, items, and mobs to entire arrays of mechanisms.[73][74] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps,[75] waypoints, and durability counters,[76] to ones that add to the game elements from other video games and media. While a variety of mod frameworks were independently developed by reverse engineering the code, Mojang has also enhanced vanilla Minecraft with official frameworks for modification, allowing the production of community-created resource packs, which alter certain game elements including textures and sounds.[77] Players can also create their own «maps» (custom world save files) which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[78] Mojang added an adventure mode in August 2012[79] and «command blocks» in October 2012,[80] which were created specially for custom maps in Java Edition. Data packs, introduced in version 1.13 of the Java Edition, allow further customization, including the ability to add new advancements, dimensions, functions, loot tables, predicates, recipes, structures, tags, world generation settings, and biomes‌.[81][82]

    The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[83] It later received support for texture packs in its twelfth title update while introducing «mash-up packs», which combines texture packs with skin packs and changes to the game’s sounds, music and user interface.[84] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[85] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[86] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[87] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[88] In April 2018, malware was discovered in several downloadable user-made Minecraft skins for use with the Java Edition of the game.[89][90] Avast stated that nearly 50,000 accounts were infected, and when activated, the malware would attempt to reformat the user’s hard drive.[90][89] Mojang promptly patched the issue, and released a statement stating that «the code would not be run or read by the game itself»,[89] and would only run when the image containing the skin itself was opened.[91]

    In June 2017, Mojang released an update known as the «Discovery Update» to the Bedrock version of the game.[92] The update includes a new map, a new game mode, the «Marketplace», a catalogue of user-generated content that gives Minecraft creators «another way to make a living from the game», and more.[93][94][95]

    Development

    Notch speaking at GDC 2011, in front of a computer and wearing a fedora.

    Java Edition major update release timeline

    Pre-release years in red

    2009 Pre-Classic
    Classic
    Survival Test
    2010 Indev
    Infdev
    Alpha
    Beta
    2011 Beta
    1.0: «Adventure Update»
    2012 1.1
    1.2
    1.3
    1.4: «Pretty Scary Update»
    2013 1.5: «Redstone Update»
    1.6: «Horse Update»
    1.7: «The Update that Changed the World»
    2014 1.8: «Bountiful Update»
    2015
    2016 1.9: «Combat Update»
    1.10: «Frostburn Update»
    1.11: «Exploration Update»
    2017 1.12: «World of Color Update»
    2018 1.13: «Update Aquatic»
    2019 1.14: «Village & Pillage»
    1.15: «Buzzy Bees»
    2020 1.16: «Nether Update»
    2021 1.17: «Caves & Cliffs: Part I»
    1.18: «Caves & Cliffs: Part II»
    2022 1.19: «The Wild Update»

    Before coming up with Minecraft, Markus «Notch» Persson was a game developer with King through March 2009, at the time serving mostly browser games, during which he learnt a number of different programming languages.[96] He would prototype his own games during his off-hours at home, often based on inspiration he found from other games, and participated frequently on the TIGSource forums for independent developers.[96] One of these personal projects was called «RubyDung», a base-building game inspired by Dwarf Fortress, but as an isometric three dimensional game like RollerCoaster Tycoon.[97] He had already made a 3D texture mapper for another zombie game prototype he had started to try to emulate the style of Grand Theft Auto: Chinatown Wars.[98] Among the features in «RubyDung» he explored was a first-person view similar to Dungeon Keeper but at the time, felt the graphics were too pixelated and omitted this mode.[98][99] Around March 2009, Persson left King and joined jAlbum, but otherwise kept working on his prototypes.[100][99][101]

    Infiniminer, a block-based open-ended mining game first released in April 2009, sparked Persson’s inspiration for how to take «RubyDung» forward.[98] Infiniminer heavily influenced the visual style of gameplay, including bringing back the first-person mode, the «blocky» visual style and the block-building fundamentals.[98] However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[102]

    The original edition of Minecraft, now known as the Java Edition, was first developed in May 2009. Persson released a test video on YouTube of an early version of Minecraft.[98][103] The base program of Minecraft was completed by Persson over a weekend in that month and a private testing was released on TigIRC on 16 May 2009.[104] The game was first released to the public on 17 May 2009 as a developmental release on TIGSource forums.[105] Persson updated the game based on feedback from the forums.[96][106] This version later became known as the Classic version.[107] Further developmental phases dubbed as Survival Test, Indev, and Infdev were released in 2009 and 2010.[99]

    The first major update, dubbed Alpha, was released on 30 June 2010.[108][109] Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[110] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game’s behavior (e.g. how water flows).[110] To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[111][112][113] Mojang co-founders included Jakob Porser, one of Persson’s coworkers from King, and Carl Manneh, jAlbum’s CEO.[96]

    On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010.[114] He further stated that bug fixes and all updates leading up to and including the release would still be free.[115] Over the course of the development, Mojang hired several new employees to work on the project.[116]

    Mojang moved the game out of beta and released the full version on 18 November 2011.[117] On 1 December 2011, Jens «Jeb» Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[118] On 28 February 2012, Mojang announced that they had hired the developers of the popular «Bukkit» developer API for Minecraft,[64] to improve Minecraft‘s support of server modifications.[119] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit server mod which enables the use of Bukkit,[120] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[121]

    On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property.[122][123][124] The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for enforcing terms in the game’s end user license agreement (EULA), which had been present in the EULA in the prior three years.[125][126][127] According to Persson, Mojang CEO Carl Manneh received a call from a Microsoft executive shortly after the tweet, asking if Persson was serious about a deal. Mojang was also approached by other companies including Activision Blizzard and Electronic Arts.[127] The deal with Microsoft was arbitrated on 6 November 2014 and led to Persson becoming one of Forbes «World’s Billionaires».[128][129][130][127]

    Since the first full release of Minecraft, dubbed the «Adventure Update», the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[131] Early updates frequently introduced gameplay-altering mechanics while more recent updates tend to enhance the game through additional content or tweaks to existing features.[132][better source needed] The most recent major update to the game was «The Wild Update», which released in June 2022 and added new creatures, biomes, and items.[133]

    The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[134]

    The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock or discontinued and as such have not received further updates.[134]

    On 16 April 2020, a beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[135] The final version was released on 8 December 2020.[136]

    Minecraft: Pocket Edition

    In August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[137][138] An iOS version of Minecraft was released on 17 November 2011.[139] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[140] The port concentrates on the creative building and the primitive survival aspect of the game and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[141] However, there now exists a way to play Java Edition on both Android and iOS devices.[142][143]

    On 10 December 2014, a port of Pocket Edition was released for Windows Phone 8.1.[144] In January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[145] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone.

    Pocket Edition was replaced by Minecraft: Bedrock Edition in 2017, enabling cross-platform play with the Xbox One and Nintendo Switch Editions.[146]

    Legacy Console Editions

    An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[147][148] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[148] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[149][150] The worlds in the Xbox 360 version are also not «infinite», and are essentially barricaded by invisible walls.[150] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[147][151][152] An Xbox One version featuring larger worlds among other enhancements[153] was released on 5 September 2014.[153]

    Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[7] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[154][155] A version for PlayStation Vita was also released in October 2014.[156] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[157]

    On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[158] in Japan on 23 June 2016,[159] and in Europe on 30 June 2016.[160] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[161] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the «New» versions of the 3DS and 2DS systems and does not work with the original 3DS, 3DS XL, or 2DS models.[14]

    On 20 September 2017, the Better Together Update was released on the Xbox One, Windows 10, VR, and mobile versions of the game, which used the Pocket Edition engine to enable cross-platform play between each of these versions. This version of the game eventually became known as the Bedrock Edition.[162] Shortly after, the Bedrock Edition was also ported to the Nintendo Switch.

    On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and Wii U versions of Minecraft received their final update and would later become known as Legacy Console Editions.[163]

    The PlayStation 4 version of Minecraft was updated in December 2019 and became part of the Bedrock Edition, which enabled cross-platform play for users with a free Xbox Live account.[164]

    Minecraft: Education Edition

    Minecraft: Education Edition is an educational version of the base game, designed specifically for use in educational establishments such as schools, and built off of the Bedrock Edition codebase. It is available on Windows 10, MacOS, iPadOS and ChromeOS.[165][166] It includes a Chemistry Resource Pack,[167] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[168]

    An initial beta test was carried out between 9 June and 1 November 2016.[169] The full game was then released on Windows 10 and MacOS on 1 November 2016.[170] On 20 August 2018, Mojang announced that it would bring Education Edition to iPadOS in Autumn 2018. It was released to the App Store on 6 September 2018.[171] On 27 March 2019, it was announced that the Education Edition would be operated by JD.com in China.[172] On 26 June 2020, a public beta for the Education Edition was made available to Google Play Store compatible Chromebooks. The full game was released to the Google Play Store for Chromebooks on 7 August 2020.[166]

    Minecraft China

    On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[173] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[174][175][176] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play and had over 300 million players by November 2019.[177]

    Other PC versions

    Apart from Minecraft: Java Edition, there are other versions of Minecraft for PC, including Minecraft for Windows, Minecraft Classic, Minecraft 4K, and a version for the Raspberry Pi.

    Minecraft for Windows

    Minecraft for Windows is exclusive to Microsoft’s Windows 10 and Windows 11 operating systems. The beta release for Windows 10 launched on the Windows Store on July 29, 2015.[178]

    After nearly one and a half years in beta, Microsoft fully released Minecraft for Windows on December 19, 2016. Called the «Ender Update», this release implemented new features to this version of Minecraft like world templates and add-on packs.[179] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices). Virtual reality support has been implemented, as well as the ability to record and take screenshots in-game via the Windows built-in GameDVR.[180]

    As of 7 June 2022, the Java and Bedrock Editions of Minecraft for Windows were merged into a single title for purchase; those who owned one version would automatically gain access to the other version. Both game modes would otherwise remain separate.[181]

    Minecraft 4K

    Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest «in way less than 4 kilobytes».[182] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[183]

    Raspberry Pi

    A version of Minecraft for the Raspberry Pi was officially revealed at Minecon 2012. The Pi Edition is based on an alpha version of Pocket Edition with the added ability of using text commands to edit the game world. Players can open the game code and use the Python programming language to manipulate things in the game world.[184] It also includes a scripting API to modify the game, and server software for multiplayer. The game was leaked on 20 December 2012, but was quickly pulled off.[185] It was officially released on 11 February 2013.[186] Mojang stopped providing updates to Minecraft: Raspberry Pi Edition in 2016. It is preinstalled on Raspberry Pi OS and can be downloaded for free from the official Minecraft website.[187]

    Music

    Minecraft‘s music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[188] The background music in Minecraft is instrumental ambient music.[189] On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[190] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[191] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[192][193] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[194][195] In addition to Rosenfeld’s work, other composers have contributed tracks to the game since release, including Samuel Åberg, Gareth Coker, Lena Raine, and Kumi Tanioka.[196][197][198][199]

    Variants

    For the tenth anniversary of the game’s release, Mojang remade a version of Minecraft Classic in JavaScript and made it available to play online.[200][201] It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. Environmental hazards such as lava do not damage players, and some blocks function differently since their behavior was later changed during development.[202][203][204]

    Around 2011, prior to Minecrafts full release, there had been collaboration between Mojang and The Lego Group to make a Lego brick-based Minecraft game to be called Brickcraft. This would have modified the base Minecraft game to use Lego bricks, which meant adapting the basic 1×1 block to account for larger pieces typically used in Lego sets. Persson had worked on the preliminary version of this game, which he had named «Project Rex Kwon Do» based on the joke from Napoleon Dynamite. Lego had greenlit the project to go forward, and while Mojang had put two developers on the game for six months, they later opted to cancel the project, as Mojang felt that the Lego Group were too demanding on what they could do, according to Mojang’s Daniel Kaplan. The Lego Group had considered buying out Mojang to complete the game, but at this point Microsoft made its offer to buy the company for over $2 billion. According to the Lego Group’s Ronny Scherer, the company was not yet sure of the potential success of Minecraft at this point and backed off from acquisition after Microsoft brought this offer to Mojang.[205]

    Virtual reality

    Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting «Facebook creeps me out.»[206] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[207] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[207] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[207] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[208] Windows Mixed Reality support was added in 2017. On 7 September 2020, Mojang Studios announced that the PlayStation 4 version of the game would be getting PlayStation VR support in the same month.[209] The only officially supported VR versions of Minecraft are the PlayStation 4 version, Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[210][209]

    Reception

    Critics

    Early versions of Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[239][240][241] Critics have praised Minecraft‘s complex crafting system, commenting that it is an important aspect of the game’s open-ended gameplay.[226] Most publications were impressed by the game’s «blocky» graphics, with IGN describing them as «instantly memorable».[18] Reviewers also liked the game’s adventure elements, noting that the game creates a good balance between exploring and building.[226] The game’s multiplayer feature has been generally received favorably, with IGN commenting that «adventuring is always better with friends».[18] Jaz McDougall of PC Gamer said Minecraft is «intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences».[233] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands.[242]

    IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a «hassle».[18] Critics also said that visual glitches occur periodically.[226] Despite its release out of beta in 2011, GameSpot said the game had an «unfinished feel», adding that some game elements seem «incomplete or thrown together in haste».[226]

    A review of the alpha version, by Scott Munro of the Daily Record, called it «already something special» and urged readers to buy it.[243] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it «a kind of generative 8-bit Lego Stalker«.[244] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[245] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port’s addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[86] The Xbox One Edition was one of the best received ports, being praised for its relatively large worlds.[246]

    The PlayStation 3 Edition also received generally favorable reviews, being compared to the Xbox 360 Edition and praised for its well-adapted controls.[247] The PlayStation 4 edition was the best received port to date, being praised for having 36 times larger worlds than the PlayStation 3 edition and described as nearly identical to the Xbox One edition.[248][246][212] The PlayStation Vita Edition received generally positive reviews from critics but was noted for its technical limitations.[249]

    The Wii U version received generally positive reviews from critics but was noted for a lack of GamePad integration.[250] The 3DS version received mixed reviews, being criticized for its high price, technical issues, and lack of cross-platform play.[251] The Nintendo Switch Edition received fairly positive reviews from critics, being praised, like other modern ports, for its relatively larger worlds.[252]

    Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game’s intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[229][253][254] After updates added more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[229]

    Sales

    Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[255][256] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[257] and various unpaid references in popular media such as the Penny Arcade webcomic.[258] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[259] In November 2011, prior to the game’s full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[260] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[261] As of 10 October 2014, the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[262] As of 10 October 2014, the game has sold approximately 60 million copies across all platforms, making it the best-selling video game of all time.[262][263] On 25 February 2014, the game reached 100 million registered users.[264] By May 2019, 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[265] By April 2021, Minecraft sold more than 238 million copies worldwide.[266]

    The Xbox 360 version of Minecraft became profitable within the first day of the game’s release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[267] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[268] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[269] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[270] As of 4 April 2014, the Xbox 360 version has sold 12 million copies.[271] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[272] The PlayStation 3 Edition sold one million copies in five weeks.[273] The release of the game’s PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[274] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[275] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[276] Minecraft helped improve Microsoft’s total first-party revenue by $63 million for the 2015 second quarter.[277]

    The game, including all of its versions, had over 112 million monthly active players by September 2019.[278] On its 11th anniversary in May 2020, the company announced that Minecraft had reached over 200 million copies sold across platforms with over 126 million monthly active players.[279] By April 2021, the number of active monthly users had climbed to 140 million.[280][266][281]

    Awards

    In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[282] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[283] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[284][285] and Rock, Paper, Shotgun named it the «game of the year».[286] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor’s Choice awards for Most Innovative and Best Singleplayer Indie.[287] It was also awarded Game of the Year by PC Gamer UK.[288] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[289][290] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[291][292] It also won GameCity’s video game arts award.[293] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[294][295] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[296][297] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[298] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[299] and a TIGA Games Industry Award in the Best Arcade Game category.[300] In 2013, it was nominated as the family game of the year at the British Academy Video Games Awards.[301] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[302] In 2015, the game placed 6th on USgamer‘s The 15 Best Games Since 2000 list.[303] In 2016, Minecraft placed 6th on Time’s The 50 Best Video Games of All Time list.[304]

    Minecraft was nominated for the 2013 Kids’ Choice Awards for Favorite App, but lost to Temple Run.[305] It was nominated for the 2014 Kids’ Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[306] The game later won the award for the Most Addicting Game at the 2015 Kids’ Choice Awards.[307] In addition, the Java Edition was nominated for «Favorite Video Game» at the 2018 Kids’ Choice Awards,[308][309] while the game itself won the «Still Playing» award at the 2019 Golden Joystick Awards,[310] as well as the «Favorite Video Game» award at the 2020 Kids’ Choice Awards.[311] Minecraft also won «Stream Game of the Year» at inaugural Streamer Awards in 2022.[312]

    Controversies

    2014 EULA changes

    Microsoft and Mojang announced in 2014 that it would be changing the Minecraft End-user license agreement (EULA) to prohibit servers from accepting donations or payments in exchange for the donating or paying players receiving in-game advantages on such server, essentially banning servers from enacting «pay-to-win» (PTW) servers. Mojang spokesperson Owen Hill provided examples of what it would and would not allow, saying company would allow for pay-to-play servers in which a player is required to pay a fee to access the server, or for cosmetic enhancements (such as in-game costumes or pets), but that Mojang would be cracking down on paying to obtain powerful swords or potions. The new crackdowns were supported by Persson, citing him receiving multiple emails from parents of children who had spent hundreds of dollars on servers. The Minecraft community and server owners, however, heavily despised the new change in enforcement and protested en masse, which included comparing Mojang to monolithic video game publishers like Electronic Arts and Activision, gaming companies often criticized online for their highly restrictive digital rights management and user license agreements. Many argued that the crackdown would force smaller servers to close their doors, and some blamed the crackdown on Mojang attempting to suppress competition for its own Minecraft Realms subscription service.[313]

    Account migration

    In 2020, Mojang Studios revealed that it would begin the process of requiring that Microsoft accounts be used in order to log into the Java Edition of the game, and that older Mojang Studios accounts would be sunsetted. The move to Microsoft accounts also required Java Edition players to create Xbox network Gamertags. Mojang Studios defended the move to Microsoft accounts by saying that improved security could be offered, which included Java accounts being able to use two factor authentication, players could block cyberbullies in chat, and improve parental controls. The community responded with intense backlash against this announcement, particularly taking issue to the various technical difficulties encountered in the process and how account migration would be mandatory, even for those who do not play on servers. As of March 10, 2022, Microsoft requires all players to migrate in order to access the Java Edition of Minecraft.[314][315]

    Java Edition chat reporting

    In June 2022, Microsoft and Mojang Studios announced it would be releasing a player reporting feature in all future builds of Java Edition. In earlier development builds, players could report other players on multiplayer servers for sending messages that are prohibited by the Xbox Live Code of Conduct; report categories included profane language, substance abuse, hate speech, threats of violence, and nudity, though Microsoft in later builds has since excluded the profane language category from the player reporting feature. If a player was found to be in violation of Xbox Community Standards, the player would be banned from all servers for a specific period of time or permanently. The update containing the report feature was released on 27 July 2022.[316]

    Microsoft and Mojang Studios received substantial backlash and protest from community members, one of the most common complaints being that banned players would be forbidden from joining any server, even private ones. Others took issue to what they saw as Microsoft increasing control over its player base and exercising censorship,[317][318][319] sparking some to dub the version «1.19.84»,[l] in reference to the novel Nineteen Eighty-Four.[320][321]

    Cultural impact

    Cosplay of Minecrafts Steve

    In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[322] and in November 2019
    Polygon called the game the «most important game of the decade» in its 2010s «decade in review».[323] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is «without a doubt one of the most important games of the last ten years.»[324] In June 2020, Minecraft was inducted into the World Video Game Hall of Fame.[325]

    Minecraft is recognized as one of the first successful games to use an early access model to draw in sales prior to its full release version to help fund development.[326] As Minecraft helped to bolster indie game development in the early 2010s, it also helped to popularize the use of the early access model in indie game development.[327]

    Jordan Maron (known professionally as «CaptainSparklez») is known for his musical Minecraft parodies of hit songs.

    Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft. Research conducted by the University of Pennsylvania’s Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[329] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[330] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[331] The game would go on to be a prominent fixture within YouTube’s gaming scene during the entire 2010s; in 2014, it was the second-most searched term on the entire platform.[332] By 2018, it was still YouTube’s biggest game globally.[333]

    Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[330] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at Minecon 2011 had the highest attendance.[330][334] Other well-known YouTube personalities include Jordan Maron, who has created many Minecraft parodies, including «Minecraft Style», a parody of the internationally successful single «Gangnam Style» by South Korean rapper Psy.[335] Minecrafts popularity on YouTube was described by Polygon as quietly dominant, although in 2019, thanks in part to PewDiePie’s playthrough of the game, Minecraft experienced a visible uptick in popularity on the platform.[332][336] YouTube later announced that on December 14, 2021, the total amount of Minecraft-related views exceeded one trillion since the game’s inception in 2009.[337]

    Minecraft has been referenced by other video games, such as Torchlight II, Team Fortress 2,[338][339] Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, FTL: Faster Than Light,[340][341] and Super Smash Bros. Ultimate, the lattermost of which features a downloadable character and stage based on Minecraft.[342] It was also referenced by electronic music artist deadmau5 in his performances.[343] The game is also referenced heavily in «Informative Murder Porn», the second episode of the seventeenth season of the animated television series South Park.[344] «Luca$», the seventeenth episode of the 25th season of the animated sitcom The Simpsons, and «Minecraft is for Everyone» by Starbomb was inspired by Minecraft.[345]

    Applications

    The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at Minecon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[330] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: «Notch hasn’t just built a game. He’s tricked 40 million people into learning to use a CAD program.» Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[346]

    In September 2012, Mojang began the Block by Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[347][348] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang’s managing director, called the game «the perfect tool to facilitate this process», adding «The three-year partnership will support UN-Habitat’s Sustainable Urban Development Network to upgrade 300 public spaces by 2016.» Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi’s informal settlements and is in the planning phase. The Block by Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[349][350]

    In 2013, Stuart Duncan, known online as AutismFather, started a server for autistic children and their families, called Autcraft.[351] The server was created because the public servers had many bullies and trolls that made the autistic kids angry and feel hurt.[351] It was constantly monitored to help players and prevent bullying.[351] The server had a whitelist that only allowed approved players, of which there are 8,000 players worldwide in 2017.[351] The server had a unique ranking system based on the attributes of the player, offering titles such as «Player of the Week» and «Caught Being Awesome».[351] The server was called «one of the best places on the Internet» and was a subject of a research paper.[352][351]

    In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[353] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[354][355]

    Taking advantage of the game’s accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries (including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[356] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[357]

    Despite its unpredictable nature, Minecraft has become a popular game for speedrunning, where players time themselves from being dropped into a new world to reaching The End and defeating the Ender Dragon boss. Some the speedrunners use a combination of mods, external programs, and debug menus, while other runners play the game in a more vanilla or more consistency-oriented way.[358][359]

    Education

    Minecraft being played in an educational setting

    Minecraft has also been used in educational settings.[360] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEdu includes unique features to allow teachers to monitor the students’ progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[361] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[362] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[362] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[361] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[363] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[364] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[365]

    With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[366] Such virtual creations include a working hard drive,[367] an 8-bit virtual computer,[368] and even a smaller-scale version of Minecraft that is playable and able to be built completely in survival mode with no external modifications.[369] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[370]

    Another computational mechanic in Minecraft is the command block, a block that is only accessible in creative mode and can alter game logic. It has been used to create emulators for the Atari 2600 (including one by YouTube personality SethBling)[371][372] and the Game Boy Advance.[373]

    In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[374]
    Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[375]

    Clones

    After the release of Minecraft, other video games were released with various similarities to Minecraft, and some were described as being «clones». Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, BlockWorld 3D, Total Miner,[376] and Minetest.[377] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the «low resolution pixel art» that too closely resembled the art in Minecraft, which resulted in «some resistance» from fans.[378] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[379]
    In response to Microsoft’s acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo’s consoles, as they were the only major platforms to not officially receive Minecraft at the time.[380] These clone titles include UCraft (Nexis Games),[381] Cube Life: Island Survival (Cypronia),[382] Discovery (Noowanda),[383] Battleminer (Wobbly Tooth Games),[384] Cube Creator 3D (Big John Games),[385] and Stone Shire (Finger Gun Games).[386] Despite this, the fears of fans were unfounded, with official Minecraft releases on Nintendo consoles eventually resuming.[387][388][12]

    Markus Persson made another similar game, Minicraft, for a Ludum Dare competition in 2011.[389]

    Minecon

    Minecon is the annual official fan convention dedicated to Minecraft. The first Minecon was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas.[390] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[391] In 2016, Minecon was held in-person for the last time, with the following years featuring annual livestreams instead.

    Notes

    1. ^ Minecraft was first publicly available on 17 May 2009,[15] and was fully released on 18 November 2011.
    2. ^ Ports to consoles developed by 4J Studios;[16] New Nintendo 3DS port developed by Other Ocean Interactive.
    3. ^ PC/Java, Android, iOS, Wii U, Nintendo 3DS, Nintendo Switch
    4. ^ Xbox 360, Xbox One, Windows Phone, Windows 10 Edition
    5. ^ PlayStation 3, PlayStation 4, PlayStation Vita
    6. ^ 2009–2011
    7. ^ 2011–present
    8. ^ Additional music has been written by Samuel Åberg, Gareth Coker, Lena Raine, and Kumi Tanioka for various later updates.
    9. ^ Minecraft: Story Mode has now been shut down on all platforms except Netflix, where only the first five episodes are available.[17]
    10. ^ In a blog post,[25] Persson explains:
      … let me clarify some things about the «infinite» maps: They’re not infinite, but there’s no hard limit either. It’ll just get buggier and buggier the further out you are. Terrain is generated, saved and loaded, and (kind of) rendered in chunks of 16*16*128 blocks. These chunks have an offset value that is a 32 bit integer roughly in the range negative two billion to positive two billion. If you go outside that range (about 25% of the distance from where you are now to the sun), loading and saving chunks will start overwriting old chunks. At a 16/th of that distance, things that use integers for block positions, such as using items and pathfinding, will start overflowing and acting weird.
      Those are the two «hard» limits.

    11. ^ In December 2022, Gough revealed that he never signed the contract giving Mojang (later Microsoft) rights to the poem and has released it into the public domain under the CC0 license.[43]
    12. ^ The version in which reporting was first implemented was numbered 1.19.1 by Mojang

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    Further reading

    • Gallagher, Colin (2014). Minecraft in the Classroom: Ideas, Inspiration, and Student Projects for Teachers. Berkeley, CA: Peachpit Press. ISBN 978-0-13-385801-3.
    • Garrelts, Nate (2014). Understanding Minecraft: Essays on Play, Community and Possibilities. Jefferson, NC: McFarland & Company. ISBN 978-0-7864-7974-0.
    • Goldberg, Daniel (2013). Minecraft: The Unlikely Tale of Markus «Notch» Persson and the Game That Changed Everything. New York: Seven Stories Press. ISBN 978-1-60980-537-1.

    External links

    • Official website Edit this at Wikidata
    • Minecraft Classic
    Minecraft
    The default player skin, Steve, running across a grassy plain while carrying an Iron pickaxe. Alongside him is a tame wolf. In the background, there is a pig, a chicken, a cow, a skeleton, a zombie, and a creeper. Mountains and cliffs fill the background, and the sky is blue, filled with clouds. Hovering over the scene is the Minecraft logo.

    Minecraft: Bedrock Edition box art

    Developer(s) Mojang Studios[b]
    Publisher(s)
    • Mojang Studios[c]
    • Xbox Game Studios[d]
    • Sony Interactive Entertainment[e]
    Designer(s)
    • Markus Persson[f]
    • Jens Bergensten[g]
    Artist(s)
    • Markus Toivonen
    • Jasper Boerstra
    • Kristoffer Zetterstrand
    Composer(s) C418[h]
    Series Minecraft
    Engine Lightweight Java Game Library
    Platform(s)

    Windows, macOS, Linux

    • Android
    • iOS
    • iPadOS
    • Xbox 360
    • Raspberry Pi
    • Windows Phone
    • PlayStation 3
    • Fire OS
    • PlayStation 4
    • Xbox One
    • PlayStation Vita
    • Wii U
    • Apple TV
    • tvOS
    • Nintendo Switch
    • New Nintendo 3DS
    Release

    18 November 2011[a]

    • Windows, macOS, Linux
      • WW: 18 November 2011[1]
    • Android
      • WW: 7 October 2011[2]
    • iOS
      • WW: 17 November 2011[3]
    • Xbox 360
      • WW: 9 May 2012[4]
    • Raspberry Pi
      • WW: 11 February 2013[5]
    • PlayStation 3
      • NA: 17 December 2013
      • EU: 18 December 2013
    • Fire OS
      • WW: 2 April 2014[6]
    • PlayStation 4
      • WW: 4 September 2014[7]
    • Xbox One
      • WW: 5 September 2014[8]
    • PlayStation Vita
      • NA: 14 October 2014[9]
      • EU: 15 October 2014
    • Windows Phone
      • WW: 10 December 2014[10]
    • Windows 10
      • WW: 29 July 2015[11]
    • Wii U
      • WW: 17 December 2015[12]
    • tvOS
      • WW: 19 December 2016[13]
    • Nintendo Switch
      • NA: 11 May 2017
      • PAL: 12 May 2017
    • New Nintendo 3DS
      • WW: 13 September 2017[14]
      • EU: 20 September 2018
    Genre(s)
    • Sandbox
    • survival
    Mode(s) Single-player, multiplayer

    Minecraft is a sandbox game developed by Mojang Studios. The game was created by Markus «Notch» Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before being fully released in November 2011, with Notch stepping down and Jens «Jeb» Bergensten taking over development. Minecraft is the best-selling video game of all time, with over 238 million copies sold and nearly 140 million monthly active players as of 2021, and has been ported to several platforms.

    In Minecraft, players explore a blocky, procedurally generated 3D world with virtually infinite terrain and may discover and extract raw materials, craft tools and items, and build structures, earthworks, and machines. Depending on their chosen game mode, players can fight hostile mobs, as well as cooperate with or compete against other players in the same world. Game modes include a survival mode (in which players must acquire resources to build in the world and maintain health) and a creative mode (where players have unlimited resources and access to flight). There is also a wide variety of user-generated content, such as modifications, servers, skins, texture packs, and custom maps, which add new game mechanics and possibilities.

    Minecraft received critical acclaim, winning several awards and later being cited as one of the greatest video games of all time. Social media, parodies, adaptations, merchandise, and the annual Minecon conventions played prominent roles in popularizing the game. The game has also been used in educational environments to teach chemistry, computer-aided design, and computer science. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. Several spin-offs have also been made, including Minecraft: Story Mode,[i] Minecraft Dungeons, Minecraft Earth, and the upcoming Minecraft Legends.

    Gameplay

    Minecraft is a 3D sandbox game that has no required goals to accomplish, allowing players a large amount of freedom in choosing how to play the game.[18] However, there is an achievement system,[19] known as «advancements» in the Java Edition of the game, and «trophies» on the PlayStation ports.[20] Gameplay is in the first-person perspective by default, but players have the option of a third-person perspective.[21] The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called «blocks»—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can «mine» blocks and then place them elsewhere, enabling them to build things.[22] Many commentators have described the game’s physics system as unrealistic.[23] The game also contains a material called redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.[24]

    The default player skin, Steve, stands on a cliffside overlooking a village in a forest. In the distance, there is a small mountain range. The sun is setting to the right, making the sky turn pink and blue.

    An example of Minecraft‘s procedurally generated terrain, including a village and the default skin Steve

    The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).[25][26][27] There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.[j][obsolete source] The game achieves this by splitting the world data into smaller sections called «chunks» that are only created or loaded when players are nearby.[25] The world is divided into biomes ranging from deserts to jungles to snowfields;[28][29] the terrain includes plains, mountains, forests, caves, and bodies of water/lava.[27] The in-game time system follows a day and night cycle, with one full cycle lasting for 20 real-time minutes.

    When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from «Peaceful» to «Hard». Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects. For example, the Peaceful difficulty prevents hostile mobs from spawning, and the Hard difficulty allows players to starve to death if their hunger bar is depleted.[30] Once selected, the difficulty can be changed, but the game mode is locked and can only be changed with cheats.

    Standing on a flat grassy plain against a blue sky, there is a green zombie wearing a blue shirt and purple pants; a large spider with red eyes; a tall, black, slender creature with purple eyes; a green, four-legged creature; and a skeleton.

    Some of Minecraft‘s monsters, displayed from left to right: a zombie, a spider, an enderman, a creeper, and a skeleton

    New players have a randomly selected default character skin of either Steve or Alex,[31] but the option to create custom skins was made available in 2010.[32] Players encounter various non-player characters known as mobs, such as animals, villagers, and hostile creatures.[33] Passive mobs, such as cows, pigs, and chickens, can be hunted for food and crafting materials. They spawn in the daytime, while hostile mobs—including large spiders, skeletons, and zombies—spawn during nighttime or in dark places such as caves.[27] Some hostile mobs, such as zombies, skeletons and drowned (underwater versions of zombies), burn under the sun if they have no headgear.[34] Other creatures unique to Minecraft include the creeper (an exploding creature that sneaks up on the player) and the enderman (a creature with the ability to teleport as well as pick up and place blocks).[35] There are also variants of mobs that spawn in different conditions; for example, zombies have husk and drowned variants that spawn in deserts and oceans, respectively.[36]

    Minecraft has two alternative dimensions besides the Overworld (the main world): the Nether and the End.[35] The Nether is a hell-like underworld dimension accessed via player-built obsidian portals; it contains many unique resources and can be used to travel great distances in the Overworld, due to every block traveled in the Nether being equivalent to 8 blocks traveled in the Overworld.[37] Water cannot exist in the Nether, as it will vaporize instantly.[38] The Nether is mainly populated by pigman-like mobs called piglins and their zombified counterparts, plus floating balloon-like mobs called ghasts.[39] The player can also build an optional boss mob called The Wither out of materials found in the Nether.[40]

    Wikisource has original text related to this article:

    The End is reached by underground portals in the Overworld. It consists of islands floating above a dark, endless void. A boss dragon called the Ender Dragon guards the largest, central island.[41] Killing the dragon opens access to an exit portal, which upon entering cues the game’s ending credits and a poem (the «End Poem») written by Irish novelist Julian Gough.[42][k] Players are then teleported back to their respawn point and may continue the game indefinitely.[44]

    Game modes

    Survival mode

    The player attempting to make a stone axe by placing the required materials into the crafting grid, a 3x3 block of item spaces hovering over the standard inventory, which is filled with other items.

    The crafting menu in Minecraft, showing the crafting recipe of a stone axe as well as some other blocks and items in the player’s inventory

    In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from mobs, falls, drowning, falling into lava, suffocation, starvation, and other events.[45] Players also have a hunger bar, which must be periodically refilled by eating food in-game (except in peaceful difficulty).[45][46] If the hunger bar is depleted, automatic healing will stop and eventually health will deplete. Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty.[46][47]

    Players can craft a wide variety of items in Minecraft.[48] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords or axes), which allows monsters and animals to be killed more easily; and tools (such as pickaxes or hoes), which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[49] Players may also exchange goods with a villager (NPC) through a trading system, which involves trading emeralds for different goods and vice versa.[50][33]

    The game has an inventory system, allowing players to carry a limited number of items.[51] Upon dying, items in the players’ inventories are dropped unless the game is reconfigured not to do so. Players then re-spawn at their spawn point, which by default is where players first spawn in the game and can be reset by sleeping in a bed[52] or using a respawn anchor.[53] Dropped items can be recovered if players can reach them before they disappear or despawn after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.[30]

    Creative mode

    In creative mode, players have access to nearly all resources and items in the game through the inventory menu and can place or remove them instantly.[54] Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.[55][56] The game mode helps players focus on building and creating projects of any size without disturbance.[54]

    Other game modes

    Minecraft includes other game modes such as spectator mode, which allows players to fly through blocks. Hardcore mode is a survival mode variant with permadeath, where the world is deleted upon the player’s death, and adventure mode is a survivor mode variant with possible restrictions added by a creator of a map.[57][58][59]

    Multiplayer

    Multiplayer in Minecraft enables multiple players to interact and communicate with each other on a single world. It is available through direct game-to-game multiplayer, LAN play, local split screen (console-only), and servers (player-hosted and business-hosted).[60] Players can run their own servers, use a hosting provider, or connect directly to another player’s game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.[61] Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server.[60] Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. The largest and most popular server is Hypixel, which has been visited by over 14 million unique players.[62][63] Player versus player combat (PvP) can be enabled to allow fighting between players.[64] Many servers have custom plugins that allow actions that are not normally possible.

    Minecraft Realms

    In 2013, Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without having to set up their own.[65][66] Unlike a standard server, only invited players can join Realms servers, and these servers do not use IP addresses. Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3,000 people to play on their server, with up to ten players online at one time.[67] The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps.[68] Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps.[67] At Electronic Entertainment Expo 2016, support for cross-platform play between Windows 10, iOS, and Android platforms was added through Realms starting in June 2016,[69] with Xbox One and Nintendo Switch support to come later in 2017,[70] and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play.[71] Nintendo Switch support for Realms was released in July 2018.[72]

    Customization

    A smeltery within the mod Tinkers’ Construct

    The modding community consists of fans, users and third-party programmers. Using a variety of application program interfaces that have arisen over time, they have produced a wide variety of downloadable content for Minecraft, such as modifications, texture packs and custom maps. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, items, and mobs to entire arrays of mechanisms.[73][74] The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps,[75] waypoints, and durability counters,[76] to ones that add to the game elements from other video games and media. While a variety of mod frameworks were independently developed by reverse engineering the code, Mojang has also enhanced vanilla Minecraft with official frameworks for modification, allowing the production of community-created resource packs, which alter certain game elements including textures and sounds.[77] Players can also create their own «maps» (custom world save files) which often contain specific rules, challenges, puzzles and quests, and share them for others to play.[78] Mojang added an adventure mode in August 2012[79] and «command blocks» in October 2012,[80] which were created specially for custom maps in Java Edition. Data packs, introduced in version 1.13 of the Java Edition, allow further customization, including the ability to add new advancements, dimensions, functions, loot tables, predicates, recipes, structures, tags, world generation settings, and biomes‌.[81][82]

    The Xbox 360 Edition supports downloadable content, which is available to purchase via the Xbox Games Store; these content packs usually contain additional character skins.[83] It later received support for texture packs in its twelfth title update while introducing «mash-up packs», which combines texture packs with skin packs and changes to the game’s sounds, music and user interface.[84] The first mash-up pack (and by extension, the first texture pack) for the Xbox 360 Edition was released on 4 September 2013, and was themed after the Mass Effect franchise.[85] Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.[86] A cross-promotional resource pack based on the Super Mario franchise by Nintendo was released for the Wii U Edition worldwide on 17 May 2016.[87] A mash-up pack based on Fallout was announced for release on the Wii U Edition.[88] In April 2018, malware was discovered in several downloadable user-made Minecraft skins for use with the Java Edition of the game.[89][90] Avast stated that nearly 50,000 accounts were infected, and when activated, the malware would attempt to reformat the user’s hard drive.[90][89] Mojang promptly patched the issue, and released a statement stating that «the code would not be run or read by the game itself»,[89] and would only run when the image containing the skin itself was opened.[91]

    In June 2017, Mojang released an update known as the «Discovery Update» to the Bedrock version of the game.[92] The update includes a new map, a new game mode, the «Marketplace», a catalogue of user-generated content that gives Minecraft creators «another way to make a living from the game», and more.[93][94][95]

    Development

    Notch speaking at GDC 2011, in front of a computer and wearing a fedora.

    Java Edition major update release timeline

    Pre-release years in red

    2009 Pre-Classic
    Classic
    Survival Test
    2010 Indev
    Infdev
    Alpha
    Beta
    2011 Beta
    1.0: «Adventure Update»
    2012 1.1
    1.2
    1.3
    1.4: «Pretty Scary Update»
    2013 1.5: «Redstone Update»
    1.6: «Horse Update»
    1.7: «The Update that Changed the World»
    2014 1.8: «Bountiful Update»
    2015
    2016 1.9: «Combat Update»
    1.10: «Frostburn Update»
    1.11: «Exploration Update»
    2017 1.12: «World of Color Update»
    2018 1.13: «Update Aquatic»
    2019 1.14: «Village & Pillage»
    1.15: «Buzzy Bees»
    2020 1.16: «Nether Update»
    2021 1.17: «Caves & Cliffs: Part I»
    1.18: «Caves & Cliffs: Part II»
    2022 1.19: «The Wild Update»

    Before coming up with Minecraft, Markus «Notch» Persson was a game developer with King through March 2009, at the time serving mostly browser games, during which he learnt a number of different programming languages.[96] He would prototype his own games during his off-hours at home, often based on inspiration he found from other games, and participated frequently on the TIGSource forums for independent developers.[96] One of these personal projects was called «RubyDung», a base-building game inspired by Dwarf Fortress, but as an isometric three dimensional game like RollerCoaster Tycoon.[97] He had already made a 3D texture mapper for another zombie game prototype he had started to try to emulate the style of Grand Theft Auto: Chinatown Wars.[98] Among the features in «RubyDung» he explored was a first-person view similar to Dungeon Keeper but at the time, felt the graphics were too pixelated and omitted this mode.[98][99] Around March 2009, Persson left King and joined jAlbum, but otherwise kept working on his prototypes.[100][99][101]

    Infiniminer, a block-based open-ended mining game first released in April 2009, sparked Persson’s inspiration for how to take «RubyDung» forward.[98] Infiniminer heavily influenced the visual style of gameplay, including bringing back the first-person mode, the «blocky» visual style and the block-building fundamentals.[98] However, unlike Infiniminer, Persson wanted Minecraft to have RPG elements.[102]

    The original edition of Minecraft, now known as the Java Edition, was first developed in May 2009. Persson released a test video on YouTube of an early version of Minecraft.[98][103] The base program of Minecraft was completed by Persson over a weekend in that month and a private testing was released on TigIRC on 16 May 2009.[104] The game was first released to the public on 17 May 2009 as a developmental release on TIGSource forums.[105] Persson updated the game based on feedback from the forums.[96][106] This version later became known as the Classic version.[107] Further developmental phases dubbed as Survival Test, Indev, and Infdev were released in 2009 and 2010.[99]

    The first major update, dubbed Alpha, was released on 30 June 2010.[108][109] Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.[110] Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game’s behavior (e.g. how water flows).[110] To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game.[111][112][113] Mojang co-founders included Jakob Porser, one of Persson’s coworkers from King, and Carl Manneh, jAlbum’s CEO.[96]

    On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010.[114] He further stated that bug fixes and all updates leading up to and including the release would still be free.[115] Over the course of the development, Mojang hired several new employees to work on the project.[116]

    Mojang moved the game out of beta and released the full version on 18 November 2011.[117] On 1 December 2011, Jens «Jeb» Bergensten took full creative control over Minecraft, replacing Persson as lead designer.[118] On 28 February 2012, Mojang announced that they had hired the developers of the popular «Bukkit» developer API for Minecraft,[64] to improve Minecraft‘s support of server modifications.[119] This acquisition also included Mojang apparently taking full ownership of the CraftBukkit server mod which enables the use of Bukkit,[120] although the validity of this claim was questioned due to its status as an open-source project with many contributors, licensed under the GNU General Public License and Lesser General Public License.[121]

    On 15 September 2014, Microsoft announced a $2.5 billion deal to buy Mojang, along with the ownership of the Minecraft intellectual property.[122][123][124] The deal was suggested by Persson when he posted a tweet asking a corporation to buy his share of the game after receiving criticism for enforcing terms in the game’s end user license agreement (EULA), which had been present in the EULA in the prior three years.[125][126][127] According to Persson, Mojang CEO Carl Manneh received a call from a Microsoft executive shortly after the tweet, asking if Persson was serious about a deal. Mojang was also approached by other companies including Activision Blizzard and Electronic Arts.[127] The deal with Microsoft was arbitrated on 6 November 2014 and led to Persson becoming one of Forbes «World’s Billionaires».[128][129][130][127]

    Since the first full release of Minecraft, dubbed the «Adventure Update», the game has been continuously updated with many major updates, available for free to users who have already purchased the game.[131] Early updates frequently introduced gameplay-altering mechanics while more recent updates tend to enhance the game through additional content or tweaks to existing features.[132][better source needed] The most recent major update to the game was «The Wild Update», which released in June 2022 and added new creatures, biomes, and items.[133]

    The original version of the game was renamed to Minecraft: Java Edition on 18 September 2017 to separate it from Bedrock Edition, which was renamed to just Minecraft by the Better Together Update.[134]

    The Bedrock Edition has also been regularly updated, with these updates now matching the themes of Java Edition updates. Other versions of the game such as the various console editions and Pocket Edition were either merged into Bedrock or discontinued and as such have not received further updates.[134]

    On 16 April 2020, a beta version of Minecraft implementing physically based rendering, ray tracing and DLSS was released by Nvidia on RTX-enabled GPUs.[135] The final version was released on 8 December 2020.[136]

    Minecraft: Pocket Edition

    In August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.[137][138] An iOS version of Minecraft was released on 17 November 2011.[139] A port was made available for Windows Phones shortly after Microsoft acquired Mojang.[140] The port concentrates on the creative building and the primitive survival aspect of the game and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java.[141] However, there now exists a way to play Java Edition on both Android and iOS devices.[142][143]

    On 10 December 2014, a port of Pocket Edition was released for Windows Phone 8.1.[144] In January 2017, Microsoft announced that it would no longer maintain the Windows Phone versions of Pocket Edition.[145] On 19 December 2016, the full version of Minecraft: Pocket Edition was released on iOS, Android and Windows Phone.

    Pocket Edition was replaced by Minecraft: Bedrock Edition in 2017, enabling cross-platform play with the Xbox One and Nintendo Switch Editions.[146]

    Legacy Console Editions

    An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.[147][148] On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT.[148] The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.[149][150] The worlds in the Xbox 360 version are also not «infinite», and are essentially barricaded by invisible walls.[150] The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation.[147][151][152] An Xbox One version featuring larger worlds among other enhancements[153] was released on 5 September 2014.[153]

    Versions of the game for the PlayStation 3 and PlayStation 4 were released on 17 December 2013 and 4 September 2014 respectively.[7] The PlayStation 4 version was announced as a launch title, though it was eventually delayed.[154][155] A version for PlayStation Vita was also released in October 2014.[156] Like the Xbox versions, the PlayStation versions were developed by 4J Studios.[157]

    On 17 December 2015, Minecraft: Wii U Edition was released. The Wii U version received a physical release on 17 June 2016 in North America,[158] in Japan on 23 June 2016,[159] and in Europe on 30 June 2016.[160] A Nintendo Switch version of the game was released on the Nintendo eShop on 11 May 2017, along with a physical retail version set for a later date.[161] During a Nintendo Direct presentation on 13 September 2017, Nintendo announced that Minecraft: New Nintendo 3DS Edition would be available for download immediately after the livestream, and a physical copy available on a later date. The game is only compatible with the «New» versions of the 3DS and 2DS systems and does not work with the original 3DS, 3DS XL, or 2DS models.[14]

    On 20 September 2017, the Better Together Update was released on the Xbox One, Windows 10, VR, and mobile versions of the game, which used the Pocket Edition engine to enable cross-platform play between each of these versions. This version of the game eventually became known as the Bedrock Edition.[162] Shortly after, the Bedrock Edition was also ported to the Nintendo Switch.

    On 18 December 2018, the PlayStation 3, PlayStation Vita, Xbox 360, and Wii U versions of Minecraft received their final update and would later become known as Legacy Console Editions.[163]

    The PlayStation 4 version of Minecraft was updated in December 2019 and became part of the Bedrock Edition, which enabled cross-platform play for users with a free Xbox Live account.[164]

    Minecraft: Education Edition

    Minecraft: Education Edition is an educational version of the base game, designed specifically for use in educational establishments such as schools, and built off of the Bedrock Edition codebase. It is available on Windows 10, MacOS, iPadOS and ChromeOS.[165][166] It includes a Chemistry Resource Pack,[167] free lesson plans on the Minecraft: Education Edition website, and two free companion applications: Code Connection and Classroom Mode.[168]

    An initial beta test was carried out between 9 June and 1 November 2016.[169] The full game was then released on Windows 10 and MacOS on 1 November 2016.[170] On 20 August 2018, Mojang announced that it would bring Education Edition to iPadOS in Autumn 2018. It was released to the App Store on 6 September 2018.[171] On 27 March 2019, it was announced that the Education Edition would be operated by JD.com in China.[172] On 26 June 2020, a public beta for the Education Edition was made available to Google Play Store compatible Chromebooks. The full game was released to the Google Play Store for Chromebooks on 7 August 2020.[166]

    Minecraft China

    On 20 May 2016, Minecraft China was announced as a localized edition for China, where it was released under a licensing agreement between NetEase and Mojang.[173] The PC edition was released for public testing on 8 August 2017. The iOS version was released on 15 September 2017, and the Android version was released on 12 October 2017.[174][175][176] The PC edition is based on the original Java Edition, while the iOS and Android mobile version is based on the Bedrock Edition. The edition is free-to-play and had over 300 million players by November 2019.[177]

    Other PC versions

    Apart from Minecraft: Java Edition, there are other versions of Minecraft for PC, including Minecraft for Windows, Minecraft Classic, Minecraft 4K, and a version for the Raspberry Pi.

    Minecraft for Windows

    Minecraft for Windows is exclusive to Microsoft’s Windows 10 and Windows 11 operating systems. The beta release for Windows 10 launched on the Windows Store on July 29, 2015.[178]

    After nearly one and a half years in beta, Microsoft fully released Minecraft for Windows on December 19, 2016. Called the «Ender Update», this release implemented new features to this version of Minecraft like world templates and add-on packs.[179] This version has the ability to play with Xbox Live friends, and to play local multiplayer with owners of Minecraft on other Bedrock platforms. Other features include the ability to use multiple control schemes such as a gamepad, keyboard, or touchscreen (for Microsoft Surface and other touchscreen-enabled devices). Virtual reality support has been implemented, as well as the ability to record and take screenshots in-game via the Windows built-in GameDVR.[180]

    As of 7 June 2022, the Java and Bedrock Editions of Minecraft for Windows were merged into a single title for purchase; those who owned one version would automatically gain access to the other version. Both game modes would otherwise remain separate.[181]

    Minecraft 4K

    Minecraft 4K is a simplified version of Minecraft similar to the Classic version that was developed for the Java 4K game programming contest «in way less than 4 kilobytes».[182] The map itself is finite—composed of 64×64×64 blocks—and the same world is generated every time. Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick.[183]

    Raspberry Pi

    A version of Minecraft for the Raspberry Pi was officially revealed at Minecon 2012. The Pi Edition is based on an alpha version of Pocket Edition with the added ability of using text commands to edit the game world. Players can open the game code and use the Python programming language to manipulate things in the game world.[184] It also includes a scripting API to modify the game, and server software for multiplayer. The game was leaked on 20 December 2012, but was quickly pulled off.[185] It was officially released on 11 February 2013.[186] Mojang stopped providing updates to Minecraft: Raspberry Pi Edition in 2016. It is preinstalled on Raspberry Pi OS and can be downloaded for free from the official Minecraft website.[187]

    Music

    Minecraft‘s music and sound effects were produced by German musician Daniel Rosenfeld, better known as C418.[188] The background music in Minecraft is instrumental ambient music.[189] On 4 March 2011, Rosenfeld released a soundtrack titled Minecraft – Volume Alpha; it includes most of the tracks featured in Minecraft, as well as other music not featured in the game.[190] Kirk Hamilton of Kotaku chose the music in Minecraft as one of the best video game soundtracks of 2011.[191] On 9 November 2013, Rosenfeld released the second official soundtrack, titled Minecraft – Volume Beta, which includes the music that was added in later versions of the game.[192][193] A physical release of Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by indie electronic label Ghostly International on 21 August 2015.[194][195] In addition to Rosenfeld’s work, other composers have contributed tracks to the game since release, including Samuel Åberg, Gareth Coker, Lena Raine, and Kumi Tanioka.[196][197][198][199]

    Variants

    For the tenth anniversary of the game’s release, Mojang remade a version of Minecraft Classic in JavaScript and made it available to play online.[200][201] It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. Environmental hazards such as lava do not damage players, and some blocks function differently since their behavior was later changed during development.[202][203][204]

    Around 2011, prior to Minecrafts full release, there had been collaboration between Mojang and The Lego Group to make a Lego brick-based Minecraft game to be called Brickcraft. This would have modified the base Minecraft game to use Lego bricks, which meant adapting the basic 1×1 block to account for larger pieces typically used in Lego sets. Persson had worked on the preliminary version of this game, which he had named «Project Rex Kwon Do» based on the joke from Napoleon Dynamite. Lego had greenlit the project to go forward, and while Mojang had put two developers on the game for six months, they later opted to cancel the project, as Mojang felt that the Lego Group were too demanding on what they could do, according to Mojang’s Daniel Kaplan. The Lego Group had considered buying out Mojang to complete the game, but at this point Microsoft made its offer to buy the company for over $2 billion. According to the Lego Group’s Ronny Scherer, the company was not yet sure of the potential success of Minecraft at this point and backed off from acquisition after Microsoft brought this offer to Mojang.[205]

    Virtual reality

    Early on, Persson planned to support the Oculus Rift with a port of Minecraft. However, after Facebook acquired Oculus in 2013, he abruptly canceled plans noting «Facebook creeps me out.»[206] A community-made modification known as Minecraft VR was developed in 2016 to provide virtual reality support to Minecraft: Java Edition oriented towards Oculus Rift hardware. A fork of the Minecraft VR modification known as Vivecraft ported the mod to OpenVR, and is oriented towards supporting HTC Vive hardware.[207] On 15 August 2016, Microsoft launched official Oculus Rift support for Minecraft on Windows 10.[207] Upon its release, the Minecraft VR mod was discontinued by its developer due to trademark complaints issued by Microsoft, and Vivecraft was endorsed by the community makers of the Minecraft VR modification due to its Rift support and being superior to the original Minecraft VR mod.[207] Also available is a Gear VR version, titled Minecraft: Gear VR Edition.[208] Windows Mixed Reality support was added in 2017. On 7 September 2020, Mojang Studios announced that the PlayStation 4 version of the game would be getting PlayStation VR support in the same month.[209] The only officially supported VR versions of Minecraft are the PlayStation 4 version, Minecraft: Gear VR Edition and Minecraft for Windows 10 for Oculus Rift and Windows Mixed Reality headsets.[210][209]

    Reception

    Critics

    Early versions of Minecraft received critical acclaim, praising the creative freedom it grants players in-game, as well as the ease of enabling emergent gameplay.[239][240][241] Critics have praised Minecraft‘s complex crafting system, commenting that it is an important aspect of the game’s open-ended gameplay.[226] Most publications were impressed by the game’s «blocky» graphics, with IGN describing them as «instantly memorable».[18] Reviewers also liked the game’s adventure elements, noting that the game creates a good balance between exploring and building.[226] The game’s multiplayer feature has been generally received favorably, with IGN commenting that «adventuring is always better with friends».[18] Jaz McDougall of PC Gamer said Minecraft is «intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences».[233] It has been regarded as having introduced millions of children to the digital world, insofar as its basic game mechanics are logically analogous to computer commands.[242]

    IGN was disappointed about the troublesome steps needed to set up multiplayer servers, calling it a «hassle».[18] Critics also said that visual glitches occur periodically.[226] Despite its release out of beta in 2011, GameSpot said the game had an «unfinished feel», adding that some game elements seem «incomplete or thrown together in haste».[226]

    A review of the alpha version, by Scott Munro of the Daily Record, called it «already something special» and urged readers to buy it.[243] Jim Rossignol of Rock, Paper, Shotgun also recommended the alpha of the game, calling it «a kind of generative 8-bit Lego Stalker«.[244] On 17 September 2010, gaming webcomic Penny Arcade began a series of comics and news posts about the addictiveness of the game.[245] The Xbox 360 version was generally received positively by critics, but did not receive as much praise as the PC version. Although reviewers were disappointed by the lack of features such as mod support and content from the PC version, they acclaimed the port’s addition of a tutorial and in-game tips and crafting recipes, saying that they make the game more user-friendly.[86] The Xbox One Edition was one of the best received ports, being praised for its relatively large worlds.[246]

    The PlayStation 3 Edition also received generally favorable reviews, being compared to the Xbox 360 Edition and praised for its well-adapted controls.[247] The PlayStation 4 edition was the best received port to date, being praised for having 36 times larger worlds than the PlayStation 3 edition and described as nearly identical to the Xbox One edition.[248][246][212] The PlayStation Vita Edition received generally positive reviews from critics but was noted for its technical limitations.[249]

    The Wii U version received generally positive reviews from critics but was noted for a lack of GamePad integration.[250] The 3DS version received mixed reviews, being criticized for its high price, technical issues, and lack of cross-platform play.[251] The Nintendo Switch Edition received fairly positive reviews from critics, being praised, like other modern ports, for its relatively larger worlds.[252]

    Minecraft: Pocket Edition initially received mixed reviews from critics. Although reviewers appreciated the game’s intuitive controls, they were disappointed by the lack of content. The inability to collect resources and craft items, as well as the limited types of blocks and lack of hostile mobs, were especially criticized.[229][253][254] After updates added more content, Pocket Edition started receiving more positive reviews. Reviewers complimented the controls and the graphics, but still noted a lack of content.[229]

    Sales

    Minecraft surpassed over a million purchases less than a month after entering its beta phase in early 2011.[255][256] At the same time, the game had no publisher backing and has never been commercially advertised except through word of mouth,[257] and various unpaid references in popular media such as the Penny Arcade webcomic.[258] By April 2011, Persson estimated that Minecraft had made €23 million (US$33 million) in revenue, with 800,000 sales of the alpha version of the game, and over 1 million sales of the beta version.[259] In November 2011, prior to the game’s full release, Minecraft beta surpassed 16 million registered users and 4 million purchases.[260] By March 2012, Minecraft had become the 6th best-selling PC game of all time.[261] As of 10 October 2014, the game has sold 17 million copies on PC, becoming the best-selling PC game of all time.[262] As of 10 October 2014, the game has sold approximately 60 million copies across all platforms, making it the best-selling video game of all time.[262][263] On 25 February 2014, the game reached 100 million registered users.[264] By May 2019, 180 million copies had been sold across all platforms, making it the single best-selling video game of all time. The free-to-play Minecraft China version had over 300 million players by November 2019.[265] By April 2021, Minecraft sold more than 238 million copies worldwide.[266]

    The Xbox 360 version of Minecraft became profitable within the first day of the game’s release in 2012, when the game broke the Xbox Live sales records with 400,000 players online.[267] Within a week of being on the Xbox Live Marketplace, Minecraft sold upwards of a million copies.[268] GameSpot announced in December 2012 that Minecraft sold over 4.48 million copies since the game debuted on Xbox Live Arcade in May 2012.[269] In 2012, Minecraft was the most purchased title on Xbox Live Arcade; it was also the fourth most played title on Xbox Live based on average unique users per day.[270] As of 4 April 2014, the Xbox 360 version has sold 12 million copies.[271] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[272] The PlayStation 3 Edition sold one million copies in five weeks.[273] The release of the game’s PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[274] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[275] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[276] Minecraft helped improve Microsoft’s total first-party revenue by $63 million for the 2015 second quarter.[277]

    The game, including all of its versions, had over 112 million monthly active players by September 2019.[278] On its 11th anniversary in May 2020, the company announced that Minecraft had reached over 200 million copies sold across platforms with over 126 million monthly active players.[279] By April 2021, the number of active monthly users had climbed to 140 million.[280][266][281]

    Awards

    In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[282] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[283] Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[284][285] and Rock, Paper, Shotgun named it the «game of the year».[286] Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor’s Choice awards for Most Innovative and Best Singleplayer Indie.[287] It was also awarded Game of the Year by PC Gamer UK.[288] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[289][290] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[291][292] It also won GameCity’s video game arts award.[293] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[294][295] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[296][297] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[298] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[299] and a TIGA Games Industry Award in the Best Arcade Game category.[300] In 2013, it was nominated as the family game of the year at the British Academy Video Games Awards.[301] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[302] In 2015, the game placed 6th on USgamer‘s The 15 Best Games Since 2000 list.[303] In 2016, Minecraft placed 6th on Time’s The 50 Best Video Games of All Time list.[304]

    Minecraft was nominated for the 2013 Kids’ Choice Awards for Favorite App, but lost to Temple Run.[305] It was nominated for the 2014 Kids’ Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[306] The game later won the award for the Most Addicting Game at the 2015 Kids’ Choice Awards.[307] In addition, the Java Edition was nominated for «Favorite Video Game» at the 2018 Kids’ Choice Awards,[308][309] while the game itself won the «Still Playing» award at the 2019 Golden Joystick Awards,[310] as well as the «Favorite Video Game» award at the 2020 Kids’ Choice Awards.[311] Minecraft also won «Stream Game of the Year» at inaugural Streamer Awards in 2022.[312]

    Controversies

    2014 EULA changes

    Microsoft and Mojang announced in 2014 that it would be changing the Minecraft End-user license agreement (EULA) to prohibit servers from accepting donations or payments in exchange for the donating or paying players receiving in-game advantages on such server, essentially banning servers from enacting «pay-to-win» (PTW) servers. Mojang spokesperson Owen Hill provided examples of what it would and would not allow, saying company would allow for pay-to-play servers in which a player is required to pay a fee to access the server, or for cosmetic enhancements (such as in-game costumes or pets), but that Mojang would be cracking down on paying to obtain powerful swords or potions. The new crackdowns were supported by Persson, citing him receiving multiple emails from parents of children who had spent hundreds of dollars on servers. The Minecraft community and server owners, however, heavily despised the new change in enforcement and protested en masse, which included comparing Mojang to monolithic video game publishers like Electronic Arts and Activision, gaming companies often criticized online for their highly restrictive digital rights management and user license agreements. Many argued that the crackdown would force smaller servers to close their doors, and some blamed the crackdown on Mojang attempting to suppress competition for its own Minecraft Realms subscription service.[313]

    Account migration

    In 2020, Mojang Studios revealed that it would begin the process of requiring that Microsoft accounts be used in order to log into the Java Edition of the game, and that older Mojang Studios accounts would be sunsetted. The move to Microsoft accounts also required Java Edition players to create Xbox network Gamertags. Mojang Studios defended the move to Microsoft accounts by saying that improved security could be offered, which included Java accounts being able to use two factor authentication, players could block cyberbullies in chat, and improve parental controls. The community responded with intense backlash against this announcement, particularly taking issue to the various technical difficulties encountered in the process and how account migration would be mandatory, even for those who do not play on servers. As of March 10, 2022, Microsoft requires all players to migrate in order to access the Java Edition of Minecraft.[314][315]

    Java Edition chat reporting

    In June 2022, Microsoft and Mojang Studios announced it would be releasing a player reporting feature in all future builds of Java Edition. In earlier development builds, players could report other players on multiplayer servers for sending messages that are prohibited by the Xbox Live Code of Conduct; report categories included profane language, substance abuse, hate speech, threats of violence, and nudity, though Microsoft in later builds has since excluded the profane language category from the player reporting feature. If a player was found to be in violation of Xbox Community Standards, the player would be banned from all servers for a specific period of time or permanently. The update containing the report feature was released on 27 July 2022.[316]

    Microsoft and Mojang Studios received substantial backlash and protest from community members, one of the most common complaints being that banned players would be forbidden from joining any server, even private ones. Others took issue to what they saw as Microsoft increasing control over its player base and exercising censorship,[317][318][319] sparking some to dub the version «1.19.84»,[l] in reference to the novel Nineteen Eighty-Four.[320][321]

    Cultural impact

    Cosplay of Minecrafts Steve

    In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[322] and in November 2019
    Polygon called the game the «most important game of the decade» in its 2010s «decade in review».[323] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is «without a doubt one of the most important games of the last ten years.»[324] In June 2020, Minecraft was inducted into the World Video Game Hall of Fame.[325]

    Minecraft is recognized as one of the first successful games to use an early access model to draw in sales prior to its full release version to help fund development.[326] As Minecraft helped to bolster indie game development in the early 2010s, it also helped to popularize the use of the early access model in indie game development.[327]

    Jordan Maron (known professionally as «CaptainSparklez») is known for his musical Minecraft parodies of hit songs.

    Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft. Research conducted by the University of Pennsylvania’s Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[329] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators. The videos usually contain screen-capture footage of the game and voice-overs.[330] Common coverage in the videos includes creations made by players, walkthroughs of various tasks, and parodies of works in popular culture. By May 2012, over four million Minecraft-related YouTube videos had been uploaded.[331] The game would go on to be a prominent fixture within YouTube’s gaming scene during the entire 2010s; in 2014, it was the second-most searched term on the entire platform.[332] By 2018, it was still YouTube’s biggest game globally.[333]

    Some popular commentators have received employment at Machinima, a gaming video company that owns a highly watched entertainment channel on YouTube.[330] The Yogscast is a British company that regularly produces Minecraft videos; their YouTube channel has attained billions of views, and their panel at Minecon 2011 had the highest attendance.[330][334] Other well-known YouTube personalities include Jordan Maron, who has created many Minecraft parodies, including «Minecraft Style», a parody of the internationally successful single «Gangnam Style» by South Korean rapper Psy.[335] Minecrafts popularity on YouTube was described by Polygon as quietly dominant, although in 2019, thanks in part to PewDiePie’s playthrough of the game, Minecraft experienced a visible uptick in popularity on the platform.[332][336] YouTube later announced that on December 14, 2021, the total amount of Minecraft-related views exceeded one trillion since the game’s inception in 2009.[337]

    Minecraft has been referenced by other video games, such as Torchlight II, Team Fortress 2,[338][339] Borderlands 2, Choplifter HD, Super Meat Boy, The Elder Scrolls V: Skyrim, The Binding of Isaac, The Stanley Parable, FTL: Faster Than Light,[340][341] and Super Smash Bros. Ultimate, the lattermost of which features a downloadable character and stage based on Minecraft.[342] It was also referenced by electronic music artist deadmau5 in his performances.[343] The game is also referenced heavily in «Informative Murder Porn», the second episode of the seventeenth season of the animated television series South Park.[344] «Luca$», the seventeenth episode of the 25th season of the animated sitcom The Simpsons, and «Minecraft is for Everyone» by Starbomb was inspired by Minecraft.[345]

    Applications

    The possible applications of Minecraft have been discussed extensively, especially in the fields of computer-aided design and education. In a panel at Minecon 2011, a Swedish developer discussed the possibility of using the game to redesign public buildings and parks, stating that rendering using Minecraft was much more user-friendly for the community, making it easier to envision the functionality of new buildings and parks.[330] In 2012, a member of the Human Dynamics group at the MIT Media Lab, Cody Sumter, said: «Notch hasn’t just built a game. He’s tricked 40 million people into learning to use a CAD program.» Various software has been developed to allow virtual designs to be printed using professional 3D printers or personal printers such as MakerBot and RepRap.[346]

    In September 2012, Mojang began the Block by Block project in cooperation with UN Habitat to create real-world environments in Minecraft.[347][348] The project allows young people who live in those environments to participate in designing the changes they would like to see. Using Minecraft, the community has helped reconstruct the areas of concern, and citizens are invited to enter the Minecraft servers and modify their own neighborhood. Carl Manneh, Mojang’s managing director, called the game «the perfect tool to facilitate this process», adding «The three-year partnership will support UN-Habitat’s Sustainable Urban Development Network to upgrade 300 public spaces by 2016.» Mojang signed Minecraft building community, FyreUK, to help render the environments into Minecraft. The first pilot project began in Kibera, one of Nairobi’s informal settlements and is in the planning phase. The Block by Block project is based on an earlier initiative started in October 2011, Mina Kvarter (My Block), which gave young people in Swedish communities a tool to visualize how they wanted to change their part of town. According to Manneh, the project was a helpful way to visualize urban planning ideas without necessarily having a training in architecture. The ideas presented by the citizens were a template for political decisions.[349][350]

    In 2013, Stuart Duncan, known online as AutismFather, started a server for autistic children and their families, called Autcraft.[351] The server was created because the public servers had many bullies and trolls that made the autistic kids angry and feel hurt.[351] It was constantly monitored to help players and prevent bullying.[351] The server had a whitelist that only allowed approved players, of which there are 8,000 players worldwide in 2017.[351] The server had a unique ranking system based on the attributes of the player, offering titles such as «Player of the Week» and «Caught Being Awesome».[351] The server was called «one of the best places on the Internet» and was a subject of a research paper.[352][351]

    In April 2014, the Danish Geodata Agency generated all of Denmark in fullscale in Minecraft based on their own geodata.[353] This is possible because Denmark is one of the flattest countries with the highest point at 171 metres (561 ft) (ranking as the country with the 30th smallest elevation span), where the limit in default Minecraft is around 192 metres (630 ft) above in-game sea level.[354][355]

    Taking advantage of the game’s accessibility where other websites are censored, the non-governmental organization Reporters Without Borders have used an open Minecraft server to create the Uncensored Library, a repository within the game of journalism by authors from countries (including Egypt, Mexico, Russia, Saudi Arabia and Vietnam) who have been censored and arrested, such as Jamal Khashoggi.[356] The neoclassical virtual building was created over about 250 hours by an international team of 24 people.[357]

    Despite its unpredictable nature, Minecraft has become a popular game for speedrunning, where players time themselves from being dropped into a new world to reaching The End and defeating the Ender Dragon boss. Some the speedrunners use a combination of mods, external programs, and debug menus, while other runners play the game in a more vanilla or more consistency-oriented way.[358][359]

    Education

    Minecraft being played in an educational setting

    Minecraft has also been used in educational settings.[360] In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEdu includes unique features to allow teachers to monitor the students’ progress within the virtual world, such as receiving screenshots from students to show completion of a lesson.[361] In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company.[362] A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore.[362] Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work.[361] Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit.[363] Minecraft may also prove as an innovation in Computer Aided Design (CAD).[364] Minecraft offers an outlet of collaboration in design and could have an impact on the industry.[365]

    With the introduction of redstone blocks to represent electrical circuits, users have been able to build functional virtual computers within Minecraft.[366] Such virtual creations include a working hard drive,[367] an 8-bit virtual computer,[368] and even a smaller-scale version of Minecraft that is playable and able to be built completely in survival mode with no external modifications.[369] In at least one instance, a mod has been created to use this feature to teach younger players how to program within a language set by the virtual computer within a Minecraft world.[370]

    Another computational mechanic in Minecraft is the command block, a block that is only accessible in creative mode and can alter game logic. It has been used to create emulators for the Atari 2600 (including one by YouTube personality SethBling)[371][372] and the Game Boy Advance.[373]

    In September 2014, the British Museum in London announced plans to recreate its building along with all exhibits in Minecraft in conjunction with members of the public.[374]
    Microsoft and non-profit Code.org had teamed up to offer Minecraft-based games, puzzles, and tutorials aimed to help teach children how to program; by March 2018, Microsoft and Code.org reported that more than 85 million children have used their tutorials.[375]

    Clones

    After the release of Minecraft, other video games were released with various similarities to Minecraft, and some were described as being «clones». Examples include Ace of Spades, CastleMiner, CraftWorld, FortressCraft, Terraria, BlockWorld 3D, Total Miner,[376] and Minetest.[377] David Frampton, designer of The Blockheads, reported that one failure of his 2D game was the «low resolution pixel art» that too closely resembled the art in Minecraft, which resulted in «some resistance» from fans.[378] A homebrew adaptation of the alpha version of Minecraft for the Nintendo DS, titled DScraft, has been released; it has been noted for its similarity to the original game considering the technical limitations of the system.[379]
    In response to Microsoft’s acquisition of Mojang and their Minecraft IP, various developers announced further clone titles developed specifically for Nintendo’s consoles, as they were the only major platforms to not officially receive Minecraft at the time.[380] These clone titles include UCraft (Nexis Games),[381] Cube Life: Island Survival (Cypronia),[382] Discovery (Noowanda),[383] Battleminer (Wobbly Tooth Games),[384] Cube Creator 3D (Big John Games),[385] and Stone Shire (Finger Gun Games).[386] Despite this, the fears of fans were unfounded, with official Minecraft releases on Nintendo consoles eventually resuming.[387][388][12]

    Markus Persson made another similar game, Minicraft, for a Ludum Dare competition in 2011.[389]

    Minecon

    Minecon is the annual official fan convention dedicated to Minecraft. The first Minecon was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas.[390] The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft-themed breakout classes; exhibits by leading gaming and Minecraft-related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.[391] In 2016, Minecon was held in-person for the last time, with the following years featuring annual livestreams instead.

    Notes

    1. ^ Minecraft was first publicly available on 17 May 2009,[15] and was fully released on 18 November 2011.
    2. ^ Ports to consoles developed by 4J Studios;[16] New Nintendo 3DS port developed by Other Ocean Interactive.
    3. ^ PC/Java, Android, iOS, Wii U, Nintendo 3DS, Nintendo Switch
    4. ^ Xbox 360, Xbox One, Windows Phone, Windows 10 Edition
    5. ^ PlayStation 3, PlayStation 4, PlayStation Vita
    6. ^ 2009–2011
    7. ^ 2011–present
    8. ^ Additional music has been written by Samuel Åberg, Gareth Coker, Lena Raine, and Kumi Tanioka for various later updates.
    9. ^ Minecraft: Story Mode has now been shut down on all platforms except Netflix, where only the first five episodes are available.[17]
    10. ^ In a blog post,[25] Persson explains:
      … let me clarify some things about the «infinite» maps: They’re not infinite, but there’s no hard limit either. It’ll just get buggier and buggier the further out you are. Terrain is generated, saved and loaded, and (kind of) rendered in chunks of 16*16*128 blocks. These chunks have an offset value that is a 32 bit integer roughly in the range negative two billion to positive two billion. If you go outside that range (about 25% of the distance from where you are now to the sun), loading and saving chunks will start overwriting old chunks. At a 16/th of that distance, things that use integers for block positions, such as using items and pathfinding, will start overflowing and acting weird.
      Those are the two «hard» limits.

    11. ^ In December 2022, Gough revealed that he never signed the contract giving Mojang (later Microsoft) rights to the poem and has released it into the public domain under the CC0 license.[43]
    12. ^ The version in which reporting was first implemented was numbered 1.19.1 by Mojang

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    Further reading

    • Gallagher, Colin (2014). Minecraft in the Classroom: Ideas, Inspiration, and Student Projects for Teachers. Berkeley, CA: Peachpit Press. ISBN 978-0-13-385801-3.
    • Garrelts, Nate (2014). Understanding Minecraft: Essays on Play, Community and Possibilities. Jefferson, NC: McFarland & Company. ISBN 978-0-7864-7974-0.
    • Goldberg, Daniel (2013). Minecraft: The Unlikely Tale of Markus «Notch» Persson and the Game That Changed Everything. New York: Seven Stories Press. ISBN 978-1-60980-537-1.

    External links

    • Official website Edit this at Wikidata
    • Minecraft Classic

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